Many thanks for the nice feedback! I'm happy to hear that it helps you and you enjoy the game! :)
Daniel The Fox
Creator of
Recent community posts
Just let us know when and where we can test. You have at least two Mac users... ;)
I'm currently not testing my Windows binaries either, as I don't have a working Windows (virtual) machine anymore. The first Windows user will be automatically a sort of "beta tester"... ;p
We're all doing this as a hobby and at no payment at the end of the day... ;)
Hey there, just wanted to let you know that I used your pixel font in my 2nd game while learning GameDev! 😁👋
Many thanks for sharing! 👍😎
You can find the game on itch.io at https://danielthefox.itch.io/santa-catch
Hey there, just wanted to let you know that I used your Christmas-themed font in my 2nd game while learning GameDev! 😁👋
Many thanks for sharing! 👍😎
You can find the game on itch.io at https://danielthefox.itch.io/santa-catch
Hey there, just wanted to let you know that I used your snow shader in my 2nd game while learning GameDev! 😁👋
Many thanks for sharing! 👍😎
You can find the game on itch.io at https://danielthefox.itch.io/santa-catch
Hey there, I have good and bad news for you... 😲
The bad news is that Christmas is over! 😢
But the good news is, as I didn't manage to finish my 2nd game in Godot earlier 😫,
you can refire that special Christmas feeling for y couple of minutes by playing Santa Catch! 🎅🎄🎁😂
https://danielthefox.itch.io/santa-catch
Story
It’s the day before Christmas and there’s a problem at Santa’s factory: The autonomous Christmas present wrapping machine is malfunctioning. And now, there are Christmas presents falling from the sky all around Santa’s North Pole village! While there is always a backup storage of Christmas presents, they aren't enough to ensure that everyone gets one. So Santa has to somehow save Christmas by catching enough of the Christmas presents falling from the sky…
Have a good start into 2024 and remember, Christmas is just 11 months away... 🤣👋
Thanks for getting back to me! 😁
That sounds good and logical. As I just started out learning GameDev with Godot 4 in November 2023, I can totally relate. I’m in the process of finishing my 2nd game and there’s a big list in my backlog which I have to skip until a v2. It’s a Christmas-related game and I already missed the holidays deadline… 😂🤦🏼♂️🤷🏼♂️
All the best for your GameDev journey! 👍🏻👋🏻😎🤠
Looks interesting, but as I'm running on a Mac I can't play your game.
As you're using Godot Engine: Did you limit your game export to Windows only for a particular reason? Why not also export for Mac & Linux? Why not also export for Web and let users play it via web browser here on itch.io? That would increase your game's target audience... ;)