I'd love the option to add numbers to each building for use in combination with other random generators like & Magazine's Fantasy Settlement Generator or randomizer tables for TTRPGs. Or maybe just to label by hand.
dannypas00
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A member registered May 29, 2018
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Medieval Fantasy City Generator community · Created a new topic Suggestion: Add numbers to the buildings
Apparently the game crashes when you try to hit an object that has just been deleted by the mining rod thing:
___________________________________________
############################################################################################
FATAL ERROR in
action number 1
of Mouse Event for Glob Left Button
for object objPlayer:
Unable to find any instance for object index '132188' name '<undefined>'
at gml_Object_objPlayer_Mouse_50
############################################################################################
Probably easily solvable by checking if target isn't null when mining..