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DanyPPC

62
Posts
1
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25
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A member registered Jan 03, 2019

Recent community posts

(1 edit)

All codes now work, there is only an issue on Level 27, it can't be finished because there aren't enough meal to get a key. I obviously killed all the enemy present in the level:


In order Level 27 Code doesn't work:

Finished level 24 I have always the problem with the code for level 25 wrong (it's for level 24):


On Level 25 there are few arrows (even saving a lot from shoot to some stone, or discovering some hidden arrows), so I cannot shoot enemies to fill the energy for the key:


Ok, level 18 is ok and gives the correct code. Finished level 24, at the start of the level 25 it gives me the same level 24 code. So I have to restart always from level 24 if I want to play level 25 and more:


Good !

(2 edits)

Now the codes work, but:

- on level 18 there are few arrows, few stones to shoot, so not enough coins to get a code for level 19:


- Finishing Level 23 no code is displayed for Level 24;

- On Level 24 there are 2 ladders that don't work, but for the first ladder I can go up from the platforms above, but for the second ladder, where there is the last enemy to shoot and complete the collection for the key, it is no longer possible to return.
So the level is not completable.



Thanks for your attention.

(1 edit)

Level 19, still not enough coins to get a level code:

Level 20, 22, 23 wrong codes (don't work):




Thank You for the full digital version.
The game is very addictive, I played the demo and I like it.

Arcade feeling !

Good idea but the title must be changed, this is a common shoot'em up, not a sequel of Battle Squadron which is a masterpiece on Amiga.

Addictive game !

Thanks for the quick fix, time to test and Play :)

Thanks for the next update, Until now I tested successfully the game on a real ZX Spectrum 48K with DivMMC Future, on the new TheSpectrum by Retrogames Ltd and on fpga systems like MiST and SiDi128.
I will be happy to test the updated version on my ZX Next KS1.

(2 edits)

Time to test v6 ;) 
Bugs for the bottom write and not enough money on the level 19 to get a code for level 20:


Level 21 at the top (29) and the code (down) are wrong:

That's great !

Not publicly, are there not private message here in itch.io ?

I would be happy, but I don't use social media like Instagram anyway.

Ok, I will search them better ;)

Good, but on level 16 there aren't enough balloons to finish:


(1 edit)

Level 15 BUG 01, once you go down you cannot get on anymore from the ladder:

Level 15 BUG 02, when you get on from the ladder you die:


Level 15 BUG 03, you cannot reach the other side:


I also have to report the following bugs:
- after completed level 10 and go to level 11 I get the same level 10 code:

- and on Level 12 I get always a Level 10 code and bugged gfx (Level 19 instead of Level 12):


Still bugs, not enough coins to get a level 7 code, and still random blocks on wrong position, these are frustrating because compromise the playability.
Thanks for the update:

Altough the bugs I still managed to finish the eighth level too:

Still bugs, there are not enough coins to get a level 7 code on level 6, even killing all enemies

Gfx bu on level 7, but sometimes some trasparent blocks appears on wrong position when shooted:

Wrong Code on Level 8:

Thanks for your attention.

(1 edit)

Anyway on Level 7 I cannot get the door open, altough I have the key:

The last bug I report is that you can't get enough coins to get the level code. Is this normal?
Thanks HooGames for your attention, we'll wait patiently the bug correction. ;)

I managed to stand out using one of the flying enemies.

(1 edit)

Some bugs have been just reported, I want ask if from level 6 is normal that I cannot reach the minimum coins value to have the level code.
Here some images of just reported bugs:

I'm very enthusiastic for this new action / platform game. 
Tried the first 3 level and I like it.
Good job !

Ok, played the game until the end (boss level) and no bug found. I played this game with great satisfaction and I hope for a sequel. ;)

Many thanks, time to play :)

Many thanks, today I played the game on WinUAE and real A1200/030 and the issue is present as on fpga systems.
Thanks again for your quick reply.

(1 edit)

I'm on Level 18 and the game, almost at the end of the level, exit with the following error:

I play the game on fpga machine and both give that error, Minimig AGA on SiDi128 OS 3.2.2.1 and Apollo V4 Standalone OS 3.9  Core 10334_x14. I don't have yet tested it on real A1200/030. 

OK, the point is this, but on real hardware 1200/030 no problem:

So the issue on fpga systems is probably due to some speed setting, I think. I will make other tests.
Thanks for your attention.

Definitely it's one of the best Amiga games I played in 2024, I haven't finished it yet but I hope to soon.
Many thanks for this addictive game :)

(1 edit)

There will be a digital download version ?
Many thanks

Thanks, good speccy game. I love platform games.

Another arcade conversion for our Amiga !
Good :)

Simple but captivating arcade game.

Congratulations for the excellent conversion!

Thanks You, nice 

Great !
Amiga arcade conversion grow :)

Thank You so much for this other great arcade port.
Amiga users are very happy with your games.
:)

fpga64 core has been updated with Magic Desk CRT support https://www.atari-forum.com/viewtopic.php?p=451832#p451832