Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

darkmarmot

11
Posts
27
Following
A member registered Oct 09, 2017

Recent community posts

I thought they might be! Very cool! I made my own pixel font recently for readability and thought your all caps one was really slick!

(1 edit)

Looks beautiful!!! 

I was curious what fonts you used?

Awesome! That's great to hear!

All of these characters are great! Thanks! Hope you do many more! :)

I'd love to see more hero and monster designs!

(1 edit)

These are really beautifully done!!! Is the color palette a standard one from somewhere else or one of your design? 

I missed your reply on this and wanted to give a belated thanks! Tutorial is much appreciated! :)

Awesome! Also, thanks for providing source code! Very helpful for those of us getting started with Godot. Another text-based Rogue-like you might check out (if you haven't already) is "Caves of Qud" on Steam.

Excellent game, interesting mechanic! I would expand on the instructions though -- it took me a bit to figure it out!

Would've like to have tried this on my Mac and check out the source as well -- but you've posted compiled files not source :(

This tool looks so cool. Just purchased and have two issues I would love fixed (or to find out what I'm doing incorrectly...).

First, zooming seems to only work with mouse wheel? I'm using a track pad on OSX and there's almost no way to sanely zoom this (insane speeds). Hot keys would be appreciated....

Secondly, when I zoom, the pixelation changes to the zoom level instead of holding constant (there also don't seem to be any image resize options?).  And export blows away the current view and puts it at 1:1 -- which is super irksome and I don't even see how to get myself back to a 1:1 view with the controls? (is there a % somewhere?)

Thanks, otherwise, way cool!