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Ricardo Gonçalves

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A member registered Aug 21, 2017 · View creator page →

Creator of

Recent community posts

Thanks for everyone for playing the game.

Based on feedback I've updated the game to tackle some issues. In short I have added a new ranged ability with limited use, added a tutorial level (can be skipped), added partial gamepad support (still doesn't work for menus),  killing 10 enemies will give 5 seconds to the timer and a health bar and finaly, a checkpoint system.

Hope you all like the new update and I want to hear about the new ability, if I chould change it or not.

Only some assets, the water, the particle effects, and some sounds, like explosions and forest ambient audio. They came with the starter assets built in with UE4, and the water was available for free in the market place.  

The rest of the assets I have created by myself in blender and Audacity. Since the assets have low poligon detail and use color pallet, I was fairly quick doing the assets. 

I have to point out that some assets weren't mine, including the water. But the art assets and most of the audio I did it all by my self. I worked so hard that I had a hand injury, but it was worth it. And I didn't mentioned that I started with a two weeks delay.