Thanks for the feedback! I actually had a lot of fun making this game, I'm just sitting down to work on this week's trijam. I wanted the movement to be very floaty and dream-like as opposed to responsive, but you raise a good point about the inconsistency of the jump, frustration wasn't something I wanted the player to experience. Thanks again for the feedback, and best of luck if you do this weeks trijam!
Darottio
Creator of
Recent community posts
Nice work! I really enjoyed the difficulty curve and the way you introduced more components. It was however, a little tricky trying to press the e key while moving, and so I had to awkwardly have my right hand on the left side of the keyboard. Other than that, amazing job and I especially enjoyed the way the final level made me think. Although I think I found an alternative way to solve it, I think that just makes it all the more interesting!
Hi, I'm really enjoying your game so far! I love the sense of exploration and how you reward the player with shortcuts to different places across the map. I also like how new abilities like the bouncer add freshness to old areas, giving the player access to places they couldn't reach before. Also the art is really beautiul and creates a great mood. As a beginning game devolper I am amazed at your work.
P.S. I'm having a little bit of trouble getting past this door (It's in the eatern lower area of the map). Could you tell me what I'm missing? I've scoured that map and I don't seem to be able to find the skull to open it. Great game and thanks a lot!