The choice you make at the very start will boost success in one stat throughout the game, and choosing specific options can make checks easier or harder (having a hammer makes breaking a gate easier, not being annoying makes it easier to convince the weapon to give you a plank etc)
In the game Christmas Hound Mia you look after a small talking whippet. You interact with her by giving her gifts or pressing special command buttons. Your goal is to make sure she has a great time on Christmas Eve :)