I got trapped in the springheel boss fight because i ran under cover after the first attack, and he got wedged into the overhang.
dat_boionithecus
Recent community posts
LOVE this game, but the swinging bits and enemies lean towards my most OP weapon "spider in the house" which consists of a flamethrower, 2 miniguns, and 12 gladius blades. Can you make it so you can choose which weapons enemies and swining thingies can have? like, I've got a frickin' SELECTION of weapons, from a longsword to, like 6 bricks duct taped to a short handle called "bonk kush" that kills in two hits, I'm a dumbass at weapon design, but the enemies are kung-fu masters at wielding my monstrosities, like the flamethrower minigun all directions weapon "fart lighter".
TLDR: could you implement a system where you can choose enemy weapons, and if they have no options they go to default weapons? Or maybe an option to remove the spinny thingies?