This was a great game! I really liked how it made you think and worked a lot like a puzzle game. My only critique is that on the last level it was hard to align the waves in such a way so that it acted the way I wanted them to. I would allow the player to make a wave "pre-order" of sorts and then send them all as scheduled at once. Great game and wonderful presentation!
DausBoot
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Thank you for the Input! I know it needed polish, and to be honest it's really only half a game. I'm lucky I got it done in the first place! If I had more time I would have certainly puts some kind of description of the different units and towers, as well as added sound. Maybe next year! Thanks for playing, reverse tower defense bro!
Those are good ideas! I actually debated about making the instructions available in a pause menu, but ultimately decided against it since I felt like I needed to work on other aspects of the game first. Now that the jam is over though, I am sure I can figure that out! Also the better visual indicator of damage is a good idea. I'll try to do that! Thanks Nichola!