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dave9999

83
Posts
2
Topics
A member registered Jul 26, 2024

Recent community posts

allergy season + gill riffling 

if you click while its collecting the moisture you can game over yourself somehow by entering the menu? happened to me three times by now?

very fun, pheromones and honey for stun lock 

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Great design up to 50% or so it becomes a chore. The pickups forces the gameplay in a good direction and to dig deep into the underbrush. Thats level 23 

My 2nd run. So far what I think is a decent strategy: Brotatoose early game, voltage mom mid game, goosey boi + smack crutch late game 

I had no clue what I'm doing but it worked out first try

Its better this way I think as you got the slot mechanic. Strategizing cards, upgrades, disables and the card slots is plenty of strategic depth. So far the best random cards I got was a slot that only disabled the opposing side and turtle which x4 or x5 the block to the right they can shape entire runs.

Such a great game.  So far the mimic fire combo got me two winning runs. 

ohh I didn't see that

fun and short, this 60 dmg range bazooka is great, did a dot build the daggers as only melee weapons

loved the mechanics but was shorter than 5 minutes :Y

muhahaha  I will blame it on the  acidification of the oceans nobody will ever know

Not sure I had created a monster placed it and wanted to create another one, clicked around a bit though but thats all nothing specific

I got a black screen in the character creation

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as I count 

0.5 Heart/s

It got 6 Pure outputs on two streams running at 2s intervals

3 pure/s 

I really only use the weapon that can shoot nearly endless if you got enough pure and burst to farm. Played around with the others but I did not really need them I have to confess.

Beat it in 4 minutes or so, I trained and then eventually just spam clicked the leftmost button. 

that was strange and fast, took 3 minutes to beat o.O

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- Burst shot is a must since it gives you resources to construct your machine

- Leave a slow enemy alive so you can operate the machine in peace at the end of a turn to regenerate pure(5) ammo for the next wave

- putting two speed up on you first pure generation makes your entire machine faster

_ pure in chain with two refiners then a sacrifize can double a pure income stream

- the bast(1) addon is great to fuel and split more income streams to pure (5)

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the upgrade are surprisingly interesting

EDIT: 4:00+ the heads keep killing me

tested, effect happened but no distortion good work

the concept and play style is great, one thing in terms of control that is irritating and counter intuitive is that you cant place dice in the tower before you spend the rerolls

interesting concept, sad that there is no further depth maybe different types of axolotls or choosing a perk every 5 levels to diverge path?

full screen, yes only when the score glitters not sure what that is, my screen is smaller than the minimum resolution could that be it?

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had 4 of a kind 2700 or so twice the level requirement then this happened again

reoccuring bug when I score extreme scores and some screen shake happens it displaces the text, I think four of a king+ or something can cause this?

very interesting concept, very counter intuitive to play as a moving tower

Using low roll and under 6 dice had the best feel. For money the one item that gives +2$ if you use under  two reroll is the most stable for me so far. 

Ranger up to this was the only one I had success with, found it the easiest much more than  warrior or berserker. Milking shift sprint for all the extra attacks it is worth.   I read that freezing and dominate are very powerful but find  traps, strafe, sleep bomb gameplay much smoother.


how do I exit RPG mode? the HP are near zero now

you can get 3 damage from the gatling support for each shot

40 statues center guy got copy 1/1 xD

So far my experience is that blight is the most stable choice and overall my biggest flaw is being too picky with guns so my damage output is too low which makes some waves too hard. I sometimes even just run one gun with the lotus flower thing fireing on reload.

An endless mode with the HP and damage of the enemies doubling just on repeat and a hard mode without any lives would be nice.

Trick: You can see the icons in the chest if you click but do not release the mouse button on the icon. 

Bug: I think blocked things reappear in the choice selection?

Strategy: Upgrading the choices in the shop is the best investment you can make it gives you a choice instantly, increases the number of choices in the shop and you can get higher quality items in the chest.

beat it with a fireball, choosing the talent that gives regular bastion charges is a must have I figured out too late after five failed attempts

Was fun a bit short.