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DaVinci789

8
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A member registered Jul 04, 2016 · View creator page →

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Hi, folks. I'm a godot programmer looking for a pixel artist. Looking to make a top down shooter in the style of a ufo 50 game.

Brilliant. The way you learn why you'd want to scale up vs. scale down via gameplay is already something to write home about. Add some stunning charm, and you've got a hitter.

Goofy little thing. Always like a dash in games. Wish I felt the pressure of scaling more! Wish there was a more immediate choice between going for apples and going for the exit.

I like it! Nice sense of risk and reward. Was a fan of getting big to deal more damage, but shrinking to reload faster. Gave a nice rhythm.

Ha! Went to see if it were disco elysium inspired. first thing i see hee hee

There is no way to continue further left, though it does look like that now that I look at it again. Haha


Thanks for playing.

The green ones are faster, move side to side, and are worth more points. Thank you for for the feedback!

Thank you very much! Your comments mean much to me. I enjoyed trying to get that fairy-tale style. Thank you for pointing out.