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davjs

4
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1
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A member registered Aug 02, 2019 · View creator page →

Creator of

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Thanks :)

The camera was definitely an experiment. I couldn't decide if I wanted a static one or one that always followed the player. I think I succeeded in getting the worst of both worlds :D!

The bullet getting lost (in multiple ways) is a real issue though. Maybe a level design with closed rooms like enter the gungeon would suit better? And the fact that the bullet can fly over walls is just pure evil! 😂

Nice that you have put effort to clearly show when the enemies attack.

Lovely! :)

Really unique and cool idea.

Gave 5 to originality and adherence.

Only reason i gave 4 for design was because i found it a bit hard to control the character when being attacked.  Was thinking about if it would be easier with mouse aim but that might make it a different game so i still understand your choice :)