This was wonderful! I'll try not to spoil with my comments, but I loved a certain Spooky Night Scene, and there was an early bad end I got in my first playthrough that had me rolling to imagine the awkward, tragic fallout if that had actually happened.
DazzleBerryGames
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I just finished it!
I thought the character art style was unique and charming and the stylized backgrounds are dreamy and lovely -- they look like a storybook.
The storyline was cute and did a nice job of establishing the characters' personalities in a short amount of time. I also liked the sort of bittersweet nostalgic life transition theme and thought this came across well. Hunting around the house was pretty fun, too, and was a good way to break up the linear flow.
This might have been omitted due to time limitations of a nanoreno project, but I think background music would enhance this a lot! There's a lot of really good royalty-free music on Incompetech.com that can be used for free with credit to the composer.
This was wonderful! I got all(?) three endings and I suspect there was additional content in the middle I could have seen if I had tried different answers but I didn't have the heart to choose the ones that felt dehumanizing, haha. Maybe later...
I really liked the attention put into the details and logic of his 'malfunctions' and how he finds ways of reinterpreting protocol to begin to make choices and has mixed feelings about doing so, particularly the argument about her going back to cryo-sleep. That was awesome and so well written and thought out!
I think my 'favorite' ending was the sad one, because it had such a bite to it (I got a little choked up), but I'm glad the happy one existed too.
Thank you so much for playing! You should be able to speed through the text your second time through using the Skip option from the gear menu. But I don't think there's a way to play it slowly and auto-proceed.
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For your other question, that's a good point... I don't think she realized how determined he would be until she was already "stuck!"