Wow, I haven't even seen this post for 83 days :( I thought the winner will be announced in the video.
Anyway, thanks to everyone who voted for Pyomm!
It took me a while, but I figured it out. It's a logic gate simulator.
1.) Mouse wheel selects the type of the cell you want to place.
2.) Control + click places the selected cell
3.) To connect two cells, hold control, right click on source cell and then on destination cell
4.) Switches can be toggled on/off using right click and LED can be used to indicate the output.
The actual simulation seems to work fine, but the UI is buggy and/or unintuitive.
Thanks.
Yeah. There is potential for more complex levels even with current set of commands and conditions. For example, recursion. A concept which already works because of the way the 'CPU' it is implemented, but I haven't even touched it in level design. When combined with 'paint' commands and conditions, it is possible to create very interesting levels.
Since I got lots of positive feedback (not only from you on itch.io), I'll probably develop this further.