You press shift to jump. You have to avoid any broken branches as they will teleport you back to the beginning of the level.
Domenic Calitri
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Posts
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A member registered Oct 16, 2020 · View creator page →
Creator of
You're in a ship, and you are defending yourself from a swarm of space pirates. Try to survive!
Shooter
In an outlandish world where water is scarce, you seek moist sustenance for your fruiting body.
Platformer
You and your friend are racing to the top to grab the biggest fruit and satisfy your hunger.
Sumo Crashers is a 2 player 2d fighting game. Gain powerups to knock each other off of a floating platform.
Fighting
A game where you avoid cars and you can use your bullets when in a tight situation.
Action
Play in browser
Recent community posts
- Game: Beats in Unity
- Developer: Peter Gnomes (pgnomesProjects)
- Playtester: Domenic Calitri
- Play Sessions: Four times for an hour
- Positive:
- Controls are responsive
- Combo system works well
- Notes respond to hits well.
- Suggestions:
- Add some of your own original music (if possible)
- Try to make this game work in the browser (if possible).
- Try to make it so that we can change the controls as well.
- Maybe make this game multiplayer (or against the PC) if possible
- Make a note miss limiter to the game
- Major Issues: N/A
- Game: Chunky Bowling
- Developer: Andrew Fay Matseas (afaymats)
- Playtester: Domenic Calitri
- Play Sessions: 1 session for about 1 hour
- Positive:
- Switching the camera angles is a cool aspect
- Switching between random bowling and standard bowling adds a fair amount of challenge
- Using “R” to reset the pins makes it a bit easier to restart the game
- Suggestions:
- Maybe have a camera that follows the ball when it spawns (if possible)
- Add a score card and have the pins reset after each bowling set
- Make the pins a bit rounder to add a sweet spot
- Have the character stop behind the line rather than on the line (Make the “> xRange” a bit lower)
- Major Issues: N/A
- Game: Don’t Get Blocked
- Developer: Ronan Cords (ronan-cords)
- Playtester: Domenic Calitri
- Play Sessions: Twice for an hour
- Positive:
- Player character moves smoothly
- Objects move smoothly
- Suggestions:
- Make the objects spawn a bit slower
- Make some of the blocks go at different speeds
- Add a border (invisible wall) in the controls to prevent it from flying off the screen and getting destroyed
- Make the arrow keys part of the controls as well
- Major Issues:
- Nothing spawned when I first booted up the game one time