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De-ak

10
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276
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A member registered Feb 11, 2018 · View creator page →

Creator of

Recent community posts

Hello, yes i'm still working on it. But i still have to settle some other stuff.

Okay I see. Maybe this is some kind of focusing issue in unreal engine. Do you have any controller plugged in?

That sounds weird. Can you record a video of it
Did you hold the mouse button while recording? Because if you release it, the recording stops.

Ah I see, you have to hit the start button and move by the mouse. This is the main change to the previous version, this time, you have to "animate".

Thank you for the feedback!
What do you mean by "mobe"? I'm not a native English speaker.

Hey, thank you very much for the feedback :)

It took me the last 2 months of partial work to get things where they are now. So basically that 2 months involved a lot of foundation work, that is also a good and easy workflow to create a lot of different animations.

In the current situation, having updates at least one per month is very very difficult unless the updates are small. With maybe someone who helps and more time I might be able to do more recent updates. That  means, I need to settle some kind of monetization, which I have not decided on yet.

I'm personally not sure how far I want to take this project and I would feel bad for requesting money when I even don't know if the game is actually what I want to do. Lets say I have a wide scope of projects I can do, but I need to focus to get things done. In theory, I want to do all of these projects, but that would lead to... well... you see... 1 update per year...

So in short: I have to make some decisions in the near future and this time, I want to keep you updates with the decisions I make.

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Hey, sorry if it has become a little bit quite around that project. There is no active development on the game right now, primary because I have tons of other very time consuming projects and it got even more in the course of this year. As this is also more likely a hobby project, its not very high on the priority list.

That means I still want to do something on the project and I also have some ideas how to further progress on it, but there is other, more important stuff right now. When there is a free time slot hopefully at the start of next year.

Hey, I cannot name any date yet, but i have been working on a lot of new content and improvements. Here is a small list of things i have been working on:

  1. The basic dragon character model is done, prepared for texturing and animation.
  2. I have greatly improved the way how cum works, its much better now, visually and gameplay vise.
  3. I'm currently finish up some things for the kobold character like a proper tail hole, face animation, adding claws and model fixes.
  4. I have been thinking and planning about the whole game design. It will have a lot of changes.

I'm planning to do a soon post to show some of the new stuff I did. I think a new gameplay version might take a while, especially because i cannot work on it full time.

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I have included the prerequisites to the game. Please redownload it and go into the folder "Engine\Extras\Redist\en-us" and install "UE4PrereqSetup_x64.exe".

Cannot play, i always run into one direction even without input. I even have disconnected my game pad and this issue remains. And even after disconnecting everything what could cause third party input like the 3dconnexion mouse navigator, the issue remains.