Hello, yes i'm still working on it. But i still have to settle some other stuff.
De-ak
Creator of
Recent community posts
Hey, thank you very much for the feedback :)
It took me the last 2 months of partial work to get things where they are now. So basically that 2 months involved a lot of foundation work, that is also a good and easy workflow to create a lot of different animations.
In the current situation, having updates at least one per month is very very difficult unless the updates are small. With maybe someone who helps and more time I might be able to do more recent updates. That means, I need to settle some kind of monetization, which I have not decided on yet.
I'm personally not sure how far I want to take this project and I would feel bad for requesting money when I even don't know if the game is actually what I want to do. Lets say I have a wide scope of projects I can do, but I need to focus to get things done. In theory, I want to do all of these projects, but that would lead to... well... you see... 1 update per year...
So in short: I have to make some decisions in the near future and this time, I want to keep you updates with the decisions I make.
Hey, sorry if it has become a little bit quite around that project. There is no active development on the game right now, primary because I have tons of other very time consuming projects and it got even more in the course of this year. As this is also more likely a hobby project, its not very high on the priority list.
That means I still want to do something on the project and I also have some ideas how to further progress on it, but there is other, more important stuff right now. When there is a free time slot hopefully at the start of next year.
Hey, I cannot name any date yet, but i have been working on a lot of new content and improvements. Here is a small list of things i have been working on:
- The basic dragon character model is done, prepared for texturing and animation.
- I have greatly improved the way how cum works, its much better now, visually and gameplay vise.
- I'm currently finish up some things for the kobold character like a proper tail hole, face animation, adding claws and model fixes.
- I have been thinking and planning about the whole game design. It will have a lot of changes.
I'm planning to do a soon post to show some of the new stuff I did. I think a new gameplay version might take a while, especially because i cannot work on it full time.