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Dead Revolver

273
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A member registered Jul 28, 2021 · View creator page →

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Recent community posts

Thanks for the suggestion. Yeah, this is actually something I have on my list after the current assets are done that I’m working on. But it is definitely something I will be creating as soon as I get the chance.

Hey! That’s really awesome. I’d love to try it out and am excited to play it, but unfortunately it seems I can’t play or download it. Do you think it might be location restricted? I tried on a few different browsers, and it leads to a timeout when clicking on the download button. Maybe it is a maintenance issue, so I will try again in a couple hours. Thanks for sharing it :)

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Hey. This was a custom tileset. Coincidentally, this is actually a tileset I have been working hard on and will be releasing in the following couple of days :)

Hi, sorry for the trouble. Unfortunately, Stripe for card payments is not available in my country. If you could send me an email to deadrevolvermusic@gmail.com, I’d be happy to provide an alternative method. I hope this helps.

Haha, thanks :) I appreciate it!

This truly made my day! Thank you SO much, this means a lot to me and I’m really happy it helps. I’m also excited to see what you make next!

Thanks for the suggestion. This is something that is on the request list and will be added after the current requests as soon as possible. Thanks.

You are very welcome :) Thanks for that!!!

You’re welcome :)

Hi, That is perfectly fine. You can use it in any commercial or non-commercial projects as you like.

That’s really cool, I’m excited to play the demo once you release it.

Hi, unfortunately itch.io’s other payment option (Stripe) is not available in my country so PayPal is the only option I have open to me. I will enable it as soon as it is available. Sorry about that.

Awesome :)

Awesome, thank you so much!

Awesome :)

Yes of course! It can be used in commercial projects or anywhere else. No crediting required, but I do truly appreciate it. Thanks!

Hi. This can be used in any engine as it is just the sprites and doesn’t contain engine specific code or controllers. It contains sprite sheets, sprites as well as separated sprite versions. The original game I made in the trailer is made in Godot. I hope this helps.

Thanks. Yes, I definitely plan on adding these. I’ll get started on that as soon as I finish the night city tileset for next month as well as the item use/healing and magic/spell casting animations.

Hi! There are full sheets in the Sprites folder (below all the folders). Or do you mean having a sheet for each separate animation as well? I’d be happy to add that as well if this is what you mean?

Just sending a quick update to let you know that the updates have been added to the Unity version.

Awesome, thanks. And yes, I definitely do plan on supporting this for a long time and adding new animations, new monthly assets and much more :)

Hi there. Unfortunately the Stripe payment method isn’t currently available in my location. If you could please send me an email to deadrevolvermusic@gmail.com, I’d be happy to provide an alternate method. Thanks.

Awesome, thanks Evan! I’ll let you know when I get to finalizing the top-down version.

Awesome! Thanks, I’ll definitely let you know when I release that.

Oh, glad to hear that it’s fixed now - that was really strange haha. Happy to help :)

Hi. Can you confirm if the outline settings are the same as shown below: image.png

Additionally, it might be easier if you right click on the Player folder and click on “Flatten Visible” before adding the outline to add it easier instead of needing to add it to each part. I hope this helps.

Hey Victor, thanks for following the project for so long, I appreciate it. A top down, 8-way version of the character is something I plan on creating soon. Is that what you mean, or did I maybe misunderstand the question?

Hi and thank you for that! I do plan on adding a top-down, 8-way version of the character sprites but will add a birds-eye, full on top down version to the list as well. Great suggestion.

Thanks, I’ve sent it over.

Thanks for confirming :)

So basically it should work the same as other animations. But essentially you can create animation clips for the different animations and add the sprite frames to the animation clip. You can then use an animation controller to control which animation is played. This guide should explain it more clearly: https://learn.unity.com/tutorial/introduction-to-sprite-animations

If you would like a demo Unity scene with an example implementation and I’d be happy to send it if you could send me an email to deadrevolvermusic@gmail.com.

I hope this helps.

Hi. I’m happy to help, but just wanted to clarify the issue. Do you mean that you would like an example of the sprite to use and get it to work in your game or do you mean that you already purchased the asset and need help implementing it? Can I ask what game engine you are using so I can give you specific instructions on how to use it? Thanks.

Thank you so much! Yes, swimming and diving is already high on the list of new animations and will be added after the next spell casting, item using and 8 way shooting animations. Thanks.

I appreciate you, thanks.

Thank you!

Thanks!

Hi. Yes, all the new updates will definitely be added to the Unity version this week.

Thank you, I am extremely happy to hear that.

8 directional attacks are in planning and will be added after the current requests (spell casting, picking up and using items/potions etc.). Thanks for the request.

I don't at the moment unfortunately, but it is definitely something that is on my list. I am just currently working on the PS5, XBOX and Nintendo Switch animations then will do the GB buttons.

You're very welcome! :)

Thank you :)

Thanks!! Yes, you can use the assets commercially or for anything else.