Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

Dean Sinclair

3
Posts
1
Topics
8
Followers
6
Following
A member registered Oct 04, 2015 · View creator page →

Creator of

Recent community posts

So I had a couple questions about this:

  1. As for coding style, are we expected to follow the styling conventions as given in the starter code, or is it okay to use our own conventions so long as we stick to a particular style (such as curly brace placement, variable naming conventions, etc.)?
  2. Can third-party art assets be outsourced as long as they are credited and referenced? Or are we expected to create these assets ourselves?
  3. Would I be correct in assuming we are being asked to use the majority of the scripts that have been given to us? As such, they should determine the overall idea of the gameplay?
Thanks in advance!
(1 edit)

Thanks for hosting the jam, I had a lot of fun in developing my prototype! :D

https://deanomachino.itch.io/monorogue