Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

Deathstruck

8
Posts
1
Followers
A member registered Nov 27, 2023

Recent community posts

(1 edit)

Apologies for reporting this again but it seems the bug has somehow returned completely at random for me?

I did a new playthrough, things disappeared/got looted as they should have... but then hour later when I did some backtracking and returned the same area, the lootables were again there, the doll was in the dungeon again etc.

What is strange, that this seems to happen only on things on the ground (doll, mushroom, herbs) and boxes. Shelves, chests and tables will remain empty.

What is even more strange, that areas that I just recently visited would still be empty. This would happen only to areas I haven't been to for a while.

Any idea what is happening? I am on 1.0.6 stable still.

Thank you! Can confirm that worked.

(2 edits)

Hey there! I seem to have a strange issue that I managed to narrow down (after hours of testing) to this mod/mod loader.

Basically anytime I would use an item from inventory or do any sort of action, it would immediately respawn all the loot in the area. So all the crates will be full again, herbs and mushrooms will respawn and so will quest items (doll, small dagger). Enemies will stay dead tho.

It also seems to be happening even with all the mods disabled. Tried on existing saves, even completely fresh new runs. Things will still keep respawning.

Any idea what could be causing this?

EDIT: Seems to be somewhat similar to heehoe's issues below? But for me it happens on new runs as well.

(1 edit)

aah, ignore the question pls. I think I just had a brainfart at that moment and read/comprehended your response wrongly lol.

I now understand what you meant, and this was exactly what I asked for. So no further questions/requests from me :D

I see, that makes sense, thank you for the explanation!

I really hate asking for more, but was wondering if it would be possible to perhaps have a version (or an extra line in the config) that would actually still keep my character "truly invincible" even during said special attacks?

(1 edit)

No, thank you for still providing support and responding to everyone :)

I have a question tho: Say, if I kept Invincibility turned on, and enemy Coin Toss attacks as well... would that pretty much just lead to my character surviving all the instakill/special attacks? Do I understand that right?

Or would it just bypass the Invincibility and give me an instant game over either way?

(1 edit)

Sounds good! And no problem, I am happy to wait for the new version :) Or has it already been updated? I am a little unfamiliar with how itch.io is supposed to show updates lol

(1 edit)

Hey there. Finally delved into the world of FH mods and been using your great mods!

Wanted to ask tho: For the Invincibility mod, how does one re-enable Coin Toss attacks by enemies? In description it's written that I can enable it in Mod Parameters, but upon opening the .js file in WordPad, I am a little lost as to what should I actually do? I tried to find on/off or enable/disable entries but no dice. Legit have no idea what to do there lol

Thanks in advance! And sorry if this is a dumb question