You can afk inside the ball, making the ball push or collide with the player might prevent that, or just disabling the ball's hitbox while it is in contact with the player
or the ball's hitbox could be disabled while it isn't moving
all cards cost 1 + energy refill + triple bombs = can't lose as long as you keep spamming
energy refill + all cards cost 1 + bullets are # played = afk for 3/4 of round 49
Yep, I recreated it by spam clicking retry.
It is quite strong, especially with triple bombs, however it basically nullifies the freeze power up, which is more powerful in my opinion.
Game kept playing after I died. I was spam clicking the retry button on the game over screen, which might have had something to do with it.
noise command