No problem, glad i could help. will let you know if i find anything else as bad as this. -bows
DeattoZombie
Recent community posts
This is a link to the save file. shes stressed out and ready to break. at 100hp (i set constraints to default them to 100 at start)
http://www.mediafire.com/file/n5nyx48wx4y8ggn/Testsave_5/file
I didnt manage to fully fix the problem like how you wanted it to work. but no matter the values added, if its set to health_max it always outright kills. if i just set it to health/5 she just drops down to 5hp every time. no matter what i tried with the values health_max is a death sentence.
Edit: Without the entire line that messes with health. they still drop down to 6hp out of 100. so something else may be tied into this issue.
Ver 0.5.12a
Unsure if this is a bug or a broken feature.
For some reason a mental breakdown from stress has a 100% lethal outcome. and there is no warning about this in the end day report from Alisse. but it still shows up in the side log. "XXXXX is deceased", followed by "You no longer own XXXXX". This has costs a pretty penny in expensive farm girls. As well as an accidental mental snap of my own sister so it is a bit of a bummer having this happen.