Hey there! That's not something I implemented, it would require me to rent a dedicated server just to push out those information, which is something possible for the future. Currently, you can follow me on patreon / subscribestar or itch to check out my regular development logs. I'll also make a release announcement post, as soon as I have a fixed time frame for the release! Hope that helps! :)
DebatingPanda
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Hey, thanks for the reply! If MC would check everything, he'd be perfect and I don't want him to be perfect. He should look inexperienced, overwhelmed and a bit naive at the beginning. Naomi, the nurse, is telling him what to be expected after the accident and she has to know about it since she's the nurse in charge, right?
MC didn't pay for 69 years, in fact - it's unknown why this happens at all, if you play the game differently, there will be no mentioning of renting her for 69 years at all. ;D The bot has to report to the docking station for an upgrade though, so he also fears that they'll find out that he used her for free more than once (another fear to be found out).
He doesn't want to include Lucy in any potential trouble, I think that's to be expected from a guy like him. Could write another path for it, but I don't have enough variables at the current state to have a clear path forward on how he turns out at the end. What else should he do at the end? Not going to sleep? :D He even tries to think about Lilith at the end, but his brain starts to hurt as soon as the thought appears.
Just my two cents lol, anyway, glad you like the small details I included! I enjoy seeing the world live in the background and having other things , even small events, happening is kinda nice to see, imo. :)
Hey there, glad you like my posts :). Story-wise, it's intended to make MC look lost. He's totally unsure on how to proceed, what happened with Lilith, what to do next after he didn't find anything in that side street, where to go now, everything is a bit overwhelming and he's supposed to get help or figure stuff out while his normal life continues. Hence why I solve this one issue relatively "early", you'll see in the new version.
Some people already seem to have a good idea on how the story will progress, others don't which I think is good. It shouldn't be too obvious, but also not completely mystical so nobody can assume where it goes.
Regarding the girls, glad they're appealing! I didn't go for 'tags', but to include some variation with a tendency to go for a pretty nice overall behavior, to have some nice friends all around. Lucy is indeed a shy one, but that opens possibilities for growth in the future. Amber seems like a nymphomaniac but that opens the possibilities for growth in another way as well. Time will tell, I've all planned already.
Don't worry, criticism is always welcoming! Even I don't see every aspect and might even overlook certain things. Hence why I appreciate it, when people have legit criticism and not just vote a game down because for no reason, this doesn't help at all! :D
Yeah, I get what you saying and it's definitely not wrong, I've played AVNs before as well. I don't follow Agent 17, nor his game, so I can't speak for it, but some other games are indeed just 'cash grabs'. And all this while other honest devs struggle to get any financial support. Life isn't fair, unfortunately. :D
Thank you very much! I give my best to manage a somewhat decent development and work cycle. It's been quite more busy at work currently though, which has me a bit tired after work as well. I was about to ask what the scam is about, but I might have figured it out as I read "about 4 hours of content". Which, if I didn't reach yet, I'll definitely reach with 0.3. But 3k paid patreons... they're doing something right, I can just dream of 10% of that number :D
I totally understand and I definitely don't want to rush a release, but I'll make them smaller and maybe not include a recap/outro everytime, since smaller releases don't need either anyway. It's just too punishing to not release a free to play game in shorter time spans, I need the publicity and can't go for the longer updates right now if I want to make this a living. :) Release a "project health release" sounds indeed like a good idea, like a 0.3.1 where I just focus on the smaller things, not certainly bugs, I'll see how this'll go in the future, thanks!
Yes, for an MMO and with classes, it's definitely useful too check for balancing and also tracking skills is useful. For an avn it's not necessary imo. I don't have many story related choices yet, since I'm still in the early stages. Most choices are to see which girls the player like and make their game flow smoothly without including the ones they don't like. For actual story related choices, it might be useful later, but I'd have to buy a server to receive the results and I'm not sure if I want to do that. Using polls is indeed something I intend to do more in the future, but for now, I'm focused on so many other things beside the game, hard to keep track of everything. Don't worry about the responds time :D
Oh, gotcha! The Anya checking out and the Girl in the shower (it's Jane, not Anya :D) those two are animations which have a newer but less supported video codec (don't bother with it in detail). It has been fixed for 0.3, but unfortunately there is nothing I can do right now! Thank you for reminding me of it, if you can't continue, please bear with me and try it with 0.3 again! :/
Hey, thank you! I already removed the phone background image. I might have to take some bucks and have all images make by professionals, but that's something that's on my to-do list for later. This is the cheapest option I had, especially for the 0.1 version of the game!
Unsure how I'd get good looking Pandalorian images though, definitely would cost me too much for the current budget. But I'll keep it in mind!
Hi! Interesting, they're on the itch.io servers as well, so they should work but I uploaded them here, try them:
https://www.mediafire.com/file/zlyr5t7b6zab4pq/chinese_0.2.1_v1.zip/file
https://www.mediafire.com/file/03j8j68g1vtrr3g/walkthrough-0.2.zip/file