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deekin

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A member registered Dec 28, 2017

Recent community posts

Sorry, I may have meant "Rut Mouth". There's both a "Fuck Mouth" skill, and a "Rut Mouth" skill.
The animation was labeled "Fuck Mouth", so I assumed the skill that called it would be labeled the same since the animation that the "Rut" skill calls was labeled "Rut". So if it was "Rut Mouth" that I had meant, then same deal. The point is that the drone technician is using "Rut" on princesses with blowjob status when he should be using whichever skill calls the animation labeled "Fuck Mouth".

The drone technician still uses Rut on princesses who are in the blowjob state when he should be using Fuck Mouth instead.

This is very good start, and I look forward to seeing stuff like the various status portrait states, and the cut-in animations, Sala. Only bugs I noticed had been already mentioned, along with there not seeming to be cut-in animations for the sex/bj commands (that your party can do) when NOT hypnotized. Which might be on purpose since those commands also don't have heart icons (unlike the hypno counterparts which do). But in case they're supposed to, thought I'd mention it.

It just needs a way to set up your own fights (maybe in the gallery once you've beaten the boss of an area). It's especially needed since none of the enemy groups have more than one drone tech, so only one pony can get the business at a time. Which is probably to be fair to the player so I get it, but being able to setup (or encounter) a fight that had more would be great.

All in all, a great initial showing. Looking forward to updates (and aforementioned porting of features to Sala).

You can invert Y though. Start a stage, and once you're in control of the ship, press Escape to pull up the menu. It's in the controls section, there's a checkbox for it.

I would think the tradeoff would be your passive and active abilities from that ally would be disabled for a time (really, their active should be disabled while they're grabbed in the first place when I think about it). That said, I do understand not having them escalate. The earlier points I brought about them simply being attacked more often should be good (maybe an option adjusts how often they can be attacked? I dunno). Especially if it can happen during boss fights, since that would make them more dynamic. Hell, you could go a step further and add special boss help sequences, though I understand that'd mean adding more animations and such for something like that. But yeah how the game does the help mechanic is cool, so I wanted to bring it up.

This is really good. The only thing I think would be needed would be for your partners to be attacked more often than just once or twice a stage. Having them also being able to be attacked during boss fights would also further spice things up a bit. It would also be pretty great if those moments could escalate (possibly by taking too long) or have some variance to them or something. It's just such an interesting way to mesh the H with the gameplay you've got there, and the potential it has is really nice.

Sounds great, looking forward to it.

I don't know if you already plan to do this or or not but it would be neat if lewd stuff could happen in the combat (like grabs/attacks/specials/etc., not just standing nude like in the screenshot) rather than just as a win/loss result. Lewds that are more integrated with the gameplay like are far more interesting I think.

I never met her in my first run. I went in, retrieved the warehouse key, no succubus pair fight happened (IIRC I moved through the lower route between crates I think), I used the key, I navigated the warehouse (also pushed the boxes into place while there) and got to the boss, who I got to and then saw the bad end.

At the time, the game acted like I had her with me in dialogue before the boss fight and then after I lost, the game still acted like she was there during the bad end. So I dunno.

I got to the demon+slimes boss with just one character, I think I missed a trigger somewhere. I also didn't fight the succubus pair the first go so I think I somehow skipped that trigger too. It seems that holding the run button (Shift) or progressing through dialogue too fast seems to cause some events to behave strangely?

In the SRPG portions of the game, do H-skills (and possibly associated CGs) exist? I have seen that there's somewhat of an ecchi scene should you walk into the electric cage walls, but I thought I'd ask if there's anything more (or plans for such), as I much prefer it when there's H in the combat parts of an RPG, otherwise it just feels like I'm walking around on a CG hunt.

It would be nice if there could be an option to change the length the white bar has to be before it lets you go to the cum animation, in addition to an option to have it just automatically cum when the bar fills instead of having to press a button.