Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

deepbluefeeling

9
Posts
6
Followers
62
Following
A member registered Jun 07, 2020 · View creator page →

Recent community posts

Super pumped for this new update! Proud of you for getting it out, and deciding to continue on with the vn!

burrows has been sitting at a steady 5 stars on my rating/review since I first jumped on with my partner at Ken day 3. This update was really good, in ways I wasn't expecting, and I'm looking forward to the simone half as well!

I loved Mithridatium, so I'm super pumped to read this one as well!!!

another banger!!!

I said a bit in my review, but I wanted to reply here because the google questionnaire is a little lacking to fully express my views. The two things I wanted to provide a little more feedback on are the voice acting and the music at the concert. I think the voice acting is a double edge sword. The little noises, like the scoffs, the giggles, the hmms and ha's, are very charming! Totally in favor of those. The actual voiced lines are where the mileage varies. Sometimes the actors speak like they're in a vacuum, like they're reading the one line and delivering it without the context of the rest of the statement flowing in or out of it. On the flip side, sometimes the voice acting is really great when it tells the player exactly how the line is supposed to sound. What really stands out to me is Chester's menacing "Don't worry about it. Understand?" line, it comes off fine without the voice over, but it's tricky to get that exact tone in writing alone, but the delivery lets the reader hear it with all the pressure and edge that the line is supposed to carry. 


As for the original music during the concert, Karcinogen's song rips. It's a great time, it sounds like an opening act. The part that I was disappointed by was Trent. I know it's not easy to write a moving piano piece, but for someone who is supposed to be inspiring all these feelings via his body of work in Eddy (and the rest of the crowd), and a talented composer with a degree, it felt really weak. I was looking forward to a little more harmony, or use dissonance besides the occasional trill, or really any sort of tone. I had to listen to it a few times just to make sure I wasn't being unfair, or played with my music volume set too low. The piano really is an amazing instrument, and I think that I get the idea of what was being aimed for, it just didn't quite hit. 

Still, the game ended up surprising me in a few ways, and even though Chester and Darrell are probably the characters I'm the least interested in the romance of, I'm really looking forward to the next update!

I don't think I'm smart enough to find the secrets, so I hope at some point there's some sort of clue/guide about them!

Incredible!!! I said as much in my review, but amazing stuff, can't wait for the last 2 little mini comics, and to see what you guys work on next!

I said a lot in my review, but I really enjoyed this game. Great from start to finish, I like a lot of the concepts you introduced, the disparity, the costs that a certain wolf tells the protagonist about towards the end, all very good. I'm glad the ending was so well done! Endings are hard to get right, and I think you landed flawlessly. Certainly better than Aaron managed his. ;> 

I said what I wanted to in my review, but so others scrolling the comments can see, what a beautiful game! Excellent work, definitely worth the play.