Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

deepglugs

68
Posts
1,454
Followers
10
Following
A member registered Oct 22, 2020 · View creator page →

Creator of

Recent community posts

1.0.20 is uploaded now.  Android package is back up to date.

(1 edit)

I will look into this. Update: Will build 1.0.19 free version which should update the android package.  Cheers.

The game is finished.  The sequel (Athena's Revenge) is almost complete as well. 5/7 chapters.

I can't answer this without spoilers ;)

(1 edit)

The ELITE version has more scenes and content options.  The next update will include a new girl.  In general, it's a great way to support the project (outside of tips).

No plans for impregnation at this time.

(1 edit)

Sheesh.  Thought I blocked this guy.  Thanks for the heads up.

(1 edit)

No.  The female MC games are older than this.  It took over a year for Warlord to build up numbers.  Athena's Revenge is going to do fine.

That does sound like a potentially fun game.

You made very good choices :D

Yes.

(1 edit)

If it's Samsung, is it ARM-based? It could be that the nightly build of renpy that Warlord uses does not support ARM well.  I will push an update with a release version of renpy soon.

EDIT: It looks like there's a separate ARM sdk for renpy.  That sucks.  It means that I need a separate build just for ARM if I want to support it.  How do other renpy games work on that system? Are you using the ARM build?

I have not seen this.  Do any renpy games work?  What kind of Chromebook?

Excellent choice.  I'm told the story is pretty good.  Also, you can always edit game/rels.rpy with whatever relationships you want if it suits you.  The patreon version already does this.

I believe the brother/sister incest is optional. There are some scenes with Aunt that are not.

You are speculating at best and plain wrong at worst.  You haven't played it, so why guess? Just play it.  Aden's prologue has 73 unique images.  The other girls combine for 56.  Not quite what you thought, is it?  Oh, and Aden so far has the most dialog of any character at over 400 blocks of dialog.  The next closest is Stheno at 387.  Not everything is written yet, but I'd say the game's writing is about 80% complete.

I'm thinking of adding a feature if the MC is named "Sycooo" you get an automatic bad ending.  😜

I'm sorry to announce that ratings have been turned off due to abuse of the system by some users.  I apologize to those who legitimately gave honest reviews and to users who use reviews to filter good games from others.  Unfortunately, itch's rating system permits such abuse and makes ratings almost useless as an means of feedback to developers or as feedback to users.

Users who abused the system will be banned from playing any of my current or future games on this platform.

There is some optional anal content. No footjobs at this time.

Itch only lets me use up to 10 tags. Which tag do you think should be dropped to add NTR?

Don't tell Cassandra plz... 

😉

This looks to be a response to my patreon development update. I understand there is quite a divide between those who like Warlord and those that like everything else.  That said, it isn't exactly a certainty that a warlord-like game would do better than say, Athena's Revenge.  For example: https://twitter.com/deepglugs/status/1705836427223941505 suggests that Tragedy of Medusa was more liked than Warlord.  That's just one data point.  Downloads for Warlord on itch easily win, but on Steam, Warlord barely wins.  It's not exactly a fair comparison, there's been several sales that Warlord wasn't included in, but these are the numbers I have to work with.

In theory, Warlord should do a lot better than it has. I believe it has all the required elements of success and is in the top 10% of animation quality, so I don't know why it isn't more clear leading.

That said, Warlord leaves Steam Early Access when chapter 16 is done.  With that release and the Early Access release of Athena's Revenge, I'll have a better idea of where I should put resources for 2024 and beyond.

Just a little Twitter note: I usually post things that I'm currently working on. If I'm working on Warlord, I post Warlord things. If I'm working on Athena's Revenge (like I am now), I post about that.

One of my other games Euryale's Gambit and soon its sequel, Athena's Revenge both have futanari content.  Feel free to check those out if you'd like.

As of now, this flavor is not in the game. Sorry.

There is no NTR is the game here on itch.  I understand that some players don't like NTR.  This is why it is not added to any public version of the game and why it's only a hidden extra for those that do want the feature. Know that the feature also has no impact on the story of the game.

I know you recently modified your rating and because you and others rated a feature that isn't in the version here in itch, I disabled ratings.  I do not think it is helpful for potential players to highlight (positively or negatively) a feature that they will never experience.

That's cool.  If people want to come here and rate a game that isn't here I can just turn off ratings.  Ratings are only useful if people are honest about what they are rating.

There's no ntr in this version.

I'm certain there is a trade-off of image continuity.  I think most of the backgrounds are okay and the others are getting better as I slowly replace them (the "evolution" I was referring to), but its not there yet.

Warlord might be more popular if it was done a bit differently, but it wouldn't have existed at all with the AI tools to help.  I was already working on Tragedy of Medusa at the time and could only really spare a day or two a week for experimenting on anything else.

That said, Warlord is my most popular title this year and is trending to become the most popular of my games overall (overtaking Euryale's Gambit probably next year).  I attribute it's relative popularity to its genre (male-protagonist), but story may also play a role?  At any rate, its' hard to tell how much using AI as much as I do hurts the project if at all.  It also happens to be my highest-rated title :shrug:.

It was a design choice from the beginning.  Warlord began as an experiment to speed-up development and lower cost.  This method allowed me to work about 4 times faster and work on two games at once.  For comparison, my first game took 1.5 years to complete.  Warlord is longer with more animations and will likely be complete in 9 months.

I probably won't use the same exact technique in any future title, but I've learned a lot that should make the next titles better.

The "in-between" images (as I like to call them) have been evolving over time, but at this point there are no plans to replace them with traditional renders.

One of the best adventures ever told...

The saves files are usually outside of the game on PC anyway.  I'm not certain about android.

War is coming starting in chapter 12.  There are 16 chapters total.

There is a game planned that follows Ceraphina and son, Chrys.  I also have stuff written that follows "future" Euryale's storyline that also features the Entity, but if that game happens it'll be after the Ceraphina and Athena's Revenge (the sequel to this game now beginning production).

There is another male protagonist game planned after Warlord.

Yes. Please set one up asap.  Game doesn't need to be finished. You can do Early Access ;)

Will there be an android release?

Update: The APK filesize was too large (>2GB).  I had to increase media compression to get it below the limit allowed by Android.  It should work now.  Let me know if it doesn't.

(1 edit)

Yes, there is something wrong with the android package.  I will investigate.

Update: Android builds should be working now.