I appreciate this one as a full build. :) We're making some tweaks on the Steam demo to make it powerful but not ridiculous. I kinda don't like just nerfing things, though. It should explode into a million tiny bones or something.
@SpaceCapsuleGames you and I are both going to do a stream. We're just going to be eating spicy salsa and doing the stream. For Xiasmus. Xiasmus salsa. Trust me.
Makes sense, thank you! We have a spec for Steam Early Access which I'll have to figure out how to post—but I now realize that I left out purchasing as a concept.
Yeah, I'm finding the same thing. We're thinking of a few solutions: adding more synergies for each piece; allowing you to look ahead to plan; offering more pieces per choice. Thanks!
I think this is my biggest problem too. There are just too many dead-ends. I'm thinking a few simple ways to fix this would include the ability to "see ahead" to what pieces you'll get in the future (allowing you to devise a strategy) or giving you 6 choices instead of 3.
Oh boy. I'm sorry that I didn't see this. You bet: support@dejobaan.com. Knock on the door and ask for Gerald. Go downstairs and ask again for Gerald. Talk to the cat. Then turn right.