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demensa

25
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119
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22
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A member registered Jun 12, 2019 · View creator page →

Creator of

Recent community posts

One of these days it'd be nice to dive back into all of the spaghetti code, fix up some (game-breaking) bugs and release a mac/linux versions...

One of these days... ahahah...

Thank you so much!!

Thank you so much for the support <3

Thank you so much, I'd love to hear it!  You can send it to asnemed@gmail.com.  I'm also @demensamusic on twitter if you want to DM me a link instead!

thank you so much, feel free to remix that, by the way <3

Thank you for playing <3

A beautiful and surprisingly powerful game.  The pacing of the dialogue is really interesting, because it forces the player to fill the space between words with their own thoughts.  I found that much of the game was happening in my head, rather than on-screen.  There's a surprising amount to unpack with all of the symbolism and motifs!

The soundtrack is beautiful, and I like the way you switched between different scenes/points in time; it felt 'edited' in the same way art-house cinema is.  

yeah, of course! thank you!!!

https://steamcommunity.com/sharedfiles/filedetails/?id=1890624484

it's in-game!

(2 edits)

I don't even know how to reply to this. Thank you so  so so much for playing.

Thank you!!!!!! <3

Thank you!! I'm glad you liked it!!

(Also, I love your username... I was not expecting an NLSS reference here!)

Thank you so much for all of the feedback! I'm glad you enjoyed it.

oh thank you!! that means so much

Thank you so much for buying it!  I really appreciate that you took the time to leave some thoughts here as well.

Thanks for playing and thanks for buying the game as well!  I appreciate the feedback a lot.

Thank you so much for the support.  It means a lot to hear that you liked it so much.

Wow!! Thanks so much for the detailed reply, I'm happy to hear you enjoyed it.  (i agree with both of the critiques too!)

thank you so much

I hope you're doing well too.

Just want to say this is a really lovely game!
All of the characters are fun and memorable, and it feels comfy.  I liked the NPC with the plate that was too far away.
Thanks for all of the time you spent making it, and I hope you keep making games!

I should get around to doing that!  It's on bandcamp for now, in case you haven't seen:  https://demensa.bandcamp.com/album/life-tastes-like-cardboard-soundtrack

Thanks so much for watching that playthrough!  I'm glad you liked it.  The soundtrack is here: https://demensa.bandcamp.com/album/life-tastes-like-cardboard-soundtrack

Oh man, I'm sorry.  How much RAM do you have?  The game uses at least 600MB and sometimes up to 900MB because I'm dumb and lazy and didn't spend the time to lower it.  Can you get to the menu alright?  It takes between 45 seconds and a minute for the initial load, but it might take more on other machines, I didn't get a chance to test it on more than a couple of computers.  Any details about the problem and the specs on your computer would be appreciated. If you could close any other applications first, that might help.

Huh, I can't think of what the problem is... I'll try to do some research tomorrow.  This project was cobbled together with no experience in programming or shipping games, so I apologise because it should just work.

Ah, sorry, I haven't seen that before.  What version of Windows are you on, what graphics card do you have, and how much RAM do you have?

There is a way to make something very very very slightly different happen at the end, but again, I emphasise the 'slightly'.