One of these days it'd be nice to dive back into all of the spaghetti code, fix up some (game-breaking) bugs and release a mac/linux versions...
One of these days... ahahah...
demensa
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A beautiful and surprisingly powerful game. The pacing of the dialogue is really interesting, because it forces the player to fill the space between words with their own thoughts. I found that much of the game was happening in my head, rather than on-screen. There's a surprising amount to unpack with all of the symbolism and motifs!
The soundtrack is beautiful, and I like the way you switched between different scenes/points in time; it felt 'edited' in the same way art-house cinema is.
I should get around to doing that! It's on bandcamp for now, in case you haven't seen: https://demensa.bandcamp.com/album/life-tastes-like-cardboard-soundtrack
Thanks so much for watching that playthrough! I'm glad you liked it. The soundtrack is here: https://demensa.bandcamp.com/album/life-tastes-like-cardboard-soundtrack
Oh man, I'm sorry. How much RAM do you have? The game uses at least 600MB and sometimes up to 900MB because I'm dumb and lazy and didn't spend the time to lower it. Can you get to the menu alright? It takes between 45 seconds and a minute for the initial load, but it might take more on other machines, I didn't get a chance to test it on more than a couple of computers. Any details about the problem and the specs on your computer would be appreciated. If you could close any other applications first, that might help.