Cool concept! I like it so far. Only feedback is slide seems a lil slow. Couldn’t beat mario though 😢 Looking forward to the castlevania stage! Contra, ninja gaiden and TMNT would be cool stages as well 🙂
Deprecated Games
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Played the demo, very nice! I just have some QOL suggestions. The map looks great, but maybe have a default zoomed out version that shows the entire world? Would save some scrolling time. Id also separate the confirm/back buttons from roll/sword actions. Not a huge deal, but I could see it being annoying for some who change the defaults. Last, I would slip off the push blocks if I wasn’t directly on them. It’s nice not getting stuck on walls, but maybe not have it on interactive objects? Very polished demo though, nice work!
There's now a page for the full game, https://deprecatedgames.itch.io/awakened-evil
The new page contains the demos, so I'll remove this page eventually.
I'm glad you liked it! You have to hit the boss in the head, which isn't very obvious. I'll have to tweak that somehow.
You're correct, the AI for most enemies is pretty simple. I do have plans for more advanced AI like the skeleton for later stages. This is the first stage, so we didn't want it too difficult.
I can see that subweapon switching might be an issue. You can't pick up the old one for a few secs, which I thought was enough. I'll have to think about that more.
I agree with you, there's not much reason to kill the enemies. I plan on adding some random drops when they die, like invincibility and maybe health. BTW, there are hidden health drops if you can find them!
I can add in mouse bindings as well. I wasn't sure if anyone would want them.
Thanks for all the great suggestions, and taking the time to write them up! I appreciate it!