I tried to limit the code to 4 letters but it was to time consuming. Either way it ended up nice in my opinion.
I am really happy that you enjoyed it that much ^^
Thanks for playing.
I've noticed that people struggle sloving the cypher at the end. I've realised the problem with the screen resolution one hour after the jam ended. I locked it at 1080p in production just because stuff looked nicer but completly forgetting that there are people how don't have 1080p screens.
[Spoiler] It is not clear if the password has to be encoded or decoded into caesar. My intention was that people google it and will find instructions or even encoder online. So solving it would be "easy". And you should encode it, so shift it to the right.
The game had little playtesting. It was always me trying to get things done by time because there were many many more bugs which caused the game to crash ^^ Im glad i killed those bugs. But in the end there was no time to fix my whole movement script and hitboxes for the player. I dont change the color of the player, everytime it switches colour, it switches to a whole new sprite set :D
Maybe ill make more games with a monochrome theme to them
https://itch.io/jam/gmtk-2019/rate/461997
i'm currently sitting at 7 ratings ^^ It's pretty unforgiving and still has some bugs but i hope you will like it
btw read the story on the game page to get fully imersed :D
If you dont mind playing my game ^^
https://itch.io/jam/gmtk-2019/rate/461997
its pretty hard but it gives you some sort of limitations with art and i think you will like the character