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Derrysome

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A member registered Feb 12, 2023 · View creator page →

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Was it thru the browser version or downloaded version?

An update was supposed to be finished last month, so I guess we will see if I am able to finish it. Mostly adding some variety to the early game and an additional area or two. I probably need to remind myself not to overdo some of the new features, otherwise I won't be able to finish this. I could always improve them in the next update.

Yeah... I guess I haven’t touch that dialogue since I implement it. So, yeah it should be fixed along side other new stuff later this month or in September.

Ah yes, it is still a dev tool of sort, so its not expected to work without a numpad.

Yes, you can! Takes a bit to get going. On the keyboard is with E, Y with an xbox controller. I should probably need a tutorial to see the controls in the options menu.

Its pretty early on in the prototype, but at the moment you only start to progress by advancing the day. You can kill time by finding a bed or finding work which at the moment is in a factory down west of your starting location. Once you reach the first proper day 1, you do get the option to unlock a new ability and a world map. A world map that lets you explore a new level where you can find some enemies.

I do hope whenever I return to this game to add more to the game and provide better directions.

No, but there is some kind of in-world "debug" that I left in the game. You just have to find it.

At some point. Been busy with other stuff.

Technically there is an android version, but its not public as there is one game breaking section that can impede some progress.

I tried to address it in this update. It may not be much but its a start.

Hopefully this new update that came out is a good start.

Ah yes, in it's current state the main way to progress the loop is through the warehouse/facility minigame, which also progresses time faster.  There was meant to be an extra way to gain energy once you exit the base, but didn't have the time to finish it for this build. Afterwards you unlock the main gameplay look by speaking with a certain someone during Day 1 to start the project. Either way, you can spend energy for some extra features by finding the right person.

There should be a way out once you reach the other side on your right.  You'll have to figure out which platforms you can jump on to get across.

That's strange? Are you sure is a false positive in your end?