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DesertJay

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A member registered Jul 25, 2015 · View creator page →

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itch.io was one of the last places I searched for music, and I'm so happy I did because I found this little gem! It's got some really great tracks, and it always feels good to support indie creators.

You're the best, Mr. Jeremy!! And I can't wait to play your deep sea horror game, either.

December 17, 2017.

My calendar is MARKED out for it!!

TLoLB has been pushed back to March 18, 2018. That's YOUR game's fault!! (Kidding, but if you see me push it back to March 25, 2018, then it probably IS your game's fault!!)

(1 edit)

Thanks, Tim!! Chris encouraged me to make a schedule, so I can confidently give a solid release date: March 18, 2018.

First I have to say...I'm super stoked that TLoLB caught your eye!! Thank you for letting me know!!

On a positive note, if you're still interested, I'm releasing on March 18, 2018!!

I had a choice, I could release on time with a short prototype (which *is* the point of a game jam), or I could fully commit and make something close to my heart. I went with the second option because I fell in love with the concept and gameplay. (Or maybe I'm just terrible at game jams.) 

Updates will be coming soon, so watch this space if it's still something you want to see.   :-)