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DesiDee Games

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A member registered Dec 18, 2019 · View creator page →

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Download the file from the game page, extract, and open the file named TGIF.html

That's a great idea, thank you!

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Download the file from the game page, extract, and open the file named TGIF.html

Thank you for the feedback! Another player also pointed out they couldn’t find the “How to” button either, so I need to improve that point. 改善リストへ!

Thank you for the kind words, and no worries, not every game will click with every player. This was actually a side project I worked on whenever I got writer’s block during Little Red & Changing Time - so it’s fair to point out there’s not much to the narrative. Not to worries though, the project I’m working on now is more in line with the others :)

Thank you! Very glad you liked it!

Thanks for these, I'll put them on the dev list

Thank you so much! Really glad you liked it! The next few games will also be short ones, but aiming for a longer one down the line. Thanks again!

Thank you so much! I'm glad you liked it - and doubly so that you recognized the style! Not that many people have played OG RE.
As far as placing the camera, I have a background in film and photography, so that helped, but to be honest it was mostly just a LOT of trial and error!

Sorry! I don't have a discord, I'm not a very online or public person.

Hi again! Yes, I have a new first-person exploration game that I'm working on now. Though, it's still in the very early stages of production.

No, I'd never even heard of Black Soul before, but thank you for telling me about it. Looks very cool!

Sorry, wish I could help, but that's not one of mine. Sounds like a cool game though!

1. Place all 4 tablets into the central altar. This will open the blue gem button on the altar.
2. Note, there are 3 large columns around the room. Each column has a symbol on the floor in front of it. these symbols match the tablets.
3. Push the blue gem button to begin the light puzzle.
4. Push either of the red gem buttons to rotate the pyramid. Keep pushing the same red button to rotate the pyramid until the tablet symbols match the column symbols. If the light is activated, it will hit the 4 thin obelisks, and they will shoot out their own light beams.
5. Grab the thin obelisks and rotate them until the light beam is hitting the column. You will know you've hit the target when the column lights up.
6. When all columns are lit up, the center pyramid will open and reveal the power gems.

Thank you so much!

I don't have a Quest to test with, but these instructions from another comment seemed to help other users:
"Start QuestLink, check the desktop from the menu, and double-click the downloaded app to start it."

I’m sorry for the trouble! I’m not able to see the problem, downloads seem to be working for me. Could you please contact Itch.io support? They might be able to help more.

No worries! No way you could have known. And I appreciate the question - optimization is very important!

You’re the first to mention it!

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Hello! Sorry, but it's probably not well-optimized. I did a lot of work to optimize as much as I could, but to be honest, I'm a self-taught game developer, and this is still just my 3rd try at making a game. I don't have much optimization experience or skills myself - and since people only pay if they want to, I definitely can't afford to hire an optimizer.

Hello! Yes, I should finish everything this weekend, so I expect to release early next week.

Glad I could help! At current, I don’t have a way to make it easier to see, but I have one more update coming out in about a week that has a “dark mode” for the ending which should help.

Hi! There's something like that already in the game! If you complete all the endings, it unlocks a "sandbox" mode, where you can freely change all the body morphs. See this post for an ending walkthrough: https://desidee.itch.io/changing-time-vr/devlog/754383/ending-list

That's awesome! I'm glad you enjoyed it! Thank you for sharing the end screen too, it's really cool to see the different states people end with!

I believe so, the game uses OpenXR which I think is also used by Oculus. However, I don't have one to test with so I can't guarantee it. If you try, please let us know how it goes.

I wanted to emulate the cinematic camera style of old 90s horror games like Resident Evil and Alone in the Dark - but it’s definitely a divisive choice! Not sure it will help, but there are alternate control options in the settings which don’t change with the camera angle.

That's a great idea. Not sure where to host (since it's nsfw) but I'll look around! Thanks!

Thank you so much! Really glad you like it! I am working on another game in this style, but still only in the pre-production stage - still a long ways to go.

I'm looking around for a solution, but not having much luck. Will message you back here if I find anything though!

Hmm...can you still move around? (i.e. with WASD?)

Usually just double-clicking the .exe file should open both Steam VR and the game. Were there any errors when you tried to open?

Thank you for playing!

There's no secret or anything you're missing. You just need to get past the ghosts in the room. You are faster than them, so if you can get one to follow you, you can run around it to pass the room. Alternatively, if the ghost "kills" you, when you wake back up, you'll have a few moments of invincibility and can run out of the room that way. Good luck!

Sadly outside of scope and ability, but thank you for the interest regardless.

Hello! Sorry, but this game does not support mobile (that's unfortunately beyond my technical ability for now

).

Thank you! I'll look into it!

Sorry to hear that, could you please give me a little more detail? Is the mouse not moving or not visible? Click not working? Clicking, but game doesn’t respond?

Thank you! Next ones are already in production!

Hello! That was made in Unreal 5.2.

Thank you!! There was definitely a learning curve, I’m really glad that nobody can see the programming in here, it’s embarrassing, lol.

For your question: Unfortunately no, there’s only one ending in this one.

Actually BE is the most extensive change available. If you’re facing the mirror, the column to the back left does BE (look for the large breasts image when the columns are lit up). Use the gems on this one as many times as possible for BE. :)