Warrior Episode 6 vs Drake is unwinnable with only two dice. Cannot get the wooden stake counter down far enough to kill him; meanwhile he's constantly draining health and blinding one of two dice
detenido
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filename: diceydungeons
package: com.terrycavanaghgames.diceydungeons
version: v2.1 / 1.0 (mod API)
sess. ID: dicey_dungeons_2025-02-08_20'12'54
started: 2025-02-08 20:12:54
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crashed: 2025-02-08 20:13:19
duration: 00:00:25
error: ERROR in callscenemethod(Dungeon,update) static : Error: Trying to create equipment "Beetle Axe" (Beetle Axe) from template, but cannot find a matching template in equipment.csv., stack =
Called from elements.Equipment.create (elements/Equipment.hx line 170)
Called from elements.Equipment.new (elements/Equipment.hx line 18)
Called from elements.Fighter.new (elements/Fighter.hx line 300)
Called from elements.GraphNode.drawdetailstext (elements/GraphNode.hx line 293)
Called from elements.Floor.drawdetailtext (elements/Floor.hx line 1835)
Called from states.Dungeon.update (states/Dungeon.hx line 232)
Called from Reflect.callMethod (C:\coding\haxe\openfl\std/cpp/_std/Reflect.hx line 55)
stack:
haxegon.Scene.callscenemethod (haxegon/Scene.hx line 93)
haxegon.Scene.update (haxegon/Scene.hx line 53)
haxegon.Core.doupdate (haxegon/Core.hx line 265)
haxegon.Core.onEnterFrame (haxegon/Core.hx line 178)
starling.events.EventDispatcher.__invokeEvent (starling/events/EventDispatcher.hx line 184)
starling.events.EventDispatcher.dispatchEvent (starling/events/EventDispatcher.hx line 144)
starling.display.DisplayObject.dispatchEvent (starling/display/DisplayObject.hx line 778)
starling.display.DisplayObjectContainer.broadcastEvent (starling/display/DisplayObjectContainer.hx line 456)
starling.display.Stage.advanceTime (starling/display/Stage.hx line 108)
starling.core.Starling.advanceTime (starling/core/Starling.hx line 469)
starling.core.Starling.nextFrame (starling/core/Starling.hx line 455)
starling.core.Starling.onEnterFrame (starling/core/Starling.hx line 682)
openfl.events.EventDispatcher.__dispatchEvent (openfl/events/EventDispatcher.hx line 443)
openfl.display.DisplayObject.__dispatch (openfl/display/DisplayObject.hx line 1236)
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Its Battle Axe, not Beetle Axe, I just copied the Battle Axe data in the vanilla CSV, renamed it Beetle Axe, and pasted it into the CSV as a hotfix, as I do not know how to edit the call request
If the copycat transforms into Drake, he is unbeatable, as the Vampire buff does not go away
Witch Ep5 there is no spin button
Jester EP 4 has no cards
Mimic GOTCHA has no effect other than dealing damage
Warrior Final Episode Cluster Grenade is broken, causes crash
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filename: diceydungeons
package: com.terrycavanaghgames.diceydungeons
version: v2.1 / 1.0 (mod API)
sess. ID: dicey_dungeons_2025-01-10_21'47'57
started: 2025-01-10 21:47:57
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crashed: 2025-01-10 21:48:25
duration: 00:00:27
error: ERROR in callscenemethod(Episodestate,update) static : Error: Trying to create equipment "Pressure Cooker" (Pressure Cooker) from template, but cannot find a matching template in equipment.csv., stack =
Called from elements.Equipment.create (elements/Equipment.hx line 170)
Called from elements.Equipment.new (elements/Equipment.hx line 18)
Called from elements.Fighter.new (elements/Fighter.hx line 300)
Called from states.Episodestate.startgame (states/Episodestate.hx line 560)
Called from states.Episodestate.update (states/Episodestate.hx line 178)
Called from FadeControl.update (FadeControl.hx line 91)
Called from Screen.endrender (Screen.hx line 329)
Called from states.Episodestate.update (states/Episodestate.hx line 394)
Called from Reflect.callMethod (C:\coding\haxe\openfl\std/cpp/_std/Reflect.hx line 55)
stack:
haxegon.Scene.callscenemethod (haxegon/Scene.hx line 93)
haxegon.Scene.update (haxegon/Scene.hx line 53)
haxegon.Core.doupdate (haxegon/Core.hx line 265)
haxegon.Core.onEnterFrame (haxegon/Core.hx line 178)
starling.events.EventDispatcher.__invokeEvent (starling/events/EventDispatcher.hx line 184)
starling.events.EventDispatcher.dispatchEvent (starling/events/EventDispatcher.hx line 144)
starling.display.DisplayObject.dispatchEvent (starling/display/DisplayObject.hx line 778)
starling.display.DisplayObjectContainer.broadcastEvent (starling/display/DisplayObjectContainer.hx line 456)
starling.display.Stage.advanceTime (starling/display/Stage.hx line 108)
starling.core.Starling.advanceTime (starling/core/Starling.hx line 469)
starling.core.Starling.nextFrame (starling/core/Starling.hx line 455)
starling.core.Starling.onEnterFrame (starling/core/Starling.hx line 682)
openfl.events.EventDispatcher.__dispatchEvent (openfl/events/EventDispatcher.hx line 443)
openfl.display.DisplayObject.__dispatch (openfl/display/DisplayObject.hx line 1236)
AND
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filename: diceydungeons
package: com.terrycavanaghgames.diceydungeons
version: v2.1 / 1.0 (mod API)
sess. ID: dicey_dungeons_2025-01-10_21'52'20
started: 2025-01-10 21:52:20
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crashed: 2025-01-10 22:51:57
duration: 00:59:37
error: Error: We tried to create a skill named "Megabump", but this isn't defined anywhere.
stack:
hscript.Interp.execute (hscript/Interp.hx line 331)
Reflect.callMethod (C:\coding\haxe\openfl\std/cpp/_std/Reflect.hx line 55)
motion.actuators.SimpleActuator.update (motion/actuators/SimpleActuator.hx line 536)
motion.actuators.SimpleActuator.stage_onEnterFrame (motion/actuators/SimpleActuator.hx line 608)
openfl.events.EventDispatcher.__dispatchEvent (openfl/events/EventDispatcher.hx line 443)
openfl.display.DisplayObject.__dispatch (openfl/display/DisplayObject.hx line 1236)
AND
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filename: diceydungeons
package: com.terrycavanaghgames.diceydungeons
version: v2.1 / 1.0 (mod API)
sess. ID: dicey_dungeons_2025-01-12_23'13'50
started: 2025-01-12 23:13:50
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crashed: 2025-01-13 00:08:49
duration: 00:54:58
error: Error: We tried to create a skill named "Autoroll", but this isn't defined anywhere.
stack:
hscript.Interp.execute (hscript/Interp.hx line 331)
Reflect.callMethod (C:\coding\haxe\openfl\std/cpp/_std/Reflect.hx line 55)
motion.actuators.SimpleActuator.update (motion/actuators/SimpleActuator.hx line 536)
motion.actuators.SimpleActuator.stage_onEnterFrame (motion/actuators/SimpleActuator.hx line 608)
openfl.events.EventDispatcher.__dispatchEvent (openfl/events/EventDispatcher.hx line 443)
openfl.display.DisplayObject.__dispatch (openfl/display/DisplayObject.hx line 1236)
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filename: diceydungeons
package: com.terrycavanaghgames.diceydungeons
version: v2.1 / 1.0 (mod API)
sess. ID: dicey_dungeons_2024-12-26_22'48'47
started: 2024-12-26 22:48:47
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crashed: 2024-12-26 22:53:45
duration: 00:04:57
error: Null Object Reference
stack:
elements.DiceyScript.set (elements/DiceyScript.hx line 53)
Script.loadallconstants (Script.hx line 514)
Script.load (Script.hx line 373)
elements.Equipment.doequipmentaction (elements/Equipment.hx line 3023)
elements.Equipment.doequipmentaction (elements/Equipment.hx line 3389)
Reflect.callMethod (C:\coding\haxe\openfl\std/cpp/_std/Reflect.hx line 55)
motion.actuators.GenericActuator.complete (motion/actuators/GenericActuator.hx line 155)
motion.actuators.SimpleActuator.update (motion/actuators/SimpleActuator.hx line 529)
motion.actuators.SimpleActuator.stage_onEnterFrame (motion/actuators/SimpleActuator.hx line 608)
openfl.events.EventDispatcher.__dispatchEvent (openfl/events/EventDispatcher.hx line 443)
openfl.display.DisplayObject.__dispatch (openfl/display/DisplayObject.hx line 1236)