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Dev_Cabbage

13
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A member registered 4 days ago · View creator page →

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I like the spells, but I wouldn't make one spawn where you click. I didn't need to move and just clicked on the enemies. It made it a little too easy

Good Concept, although I wouldn't add projectiles with basically no way to dodge them. I would also split the move and attack to different buttons as it often shoots when I want to move quickly

Good Concept! I like the skeletons!

Good concept! Although the combos of the cards felt a little underwhelming.

Great Art! I think it would benefit from faster pace. 

Had trouble getting the game work. I could only fire one spell? Seems like a very interesting concept!

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Bill stole my money :( I guess it is an idle clicker? Takes a very long time to progress. I do like the artwork!

Good Job! I liked the concept! I think it would be better if there were a variety of spells and such to use. As well as more enemies and a bigger area to move around in

I liked the art work, but the game didn't seem to make sense. Was it supposed to create new melodies? mimic the measures at the bottom? It also only had 2 constellations, I was unsure if there were supposed to be more.

Game had a good and addictive gameplay loop, but the difficulty felt like it plateaued after a few minutes. Also the scroll dash didn't work for me

Great Game! I enjoyed the art style and music. Found it a bit difficult to control, but that may just be the fireballs haha

Cool concept, and great sprites! I liked the personality from the portrait. The enemies felt a little lack luster, would have loved to see more variety or aggression through other attacks.

Pretty good! I like the art quite a bit, but the movement felt sluggish and I was able to bypass most of the jumps by timing the shrink/expand hitbox. I like the theme of this!