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dev_cubemap

3
Posts
A member registered Oct 05, 2018

Recent community posts

immediately reminded of Every Extend Extra, a game i hold dear to my heart, so immediate points for that. also hot vampire. now, onto gripes:

-shield enemies are annoying and waiting them out is annoying. a chain-focused high-speed game immediately introducing an enemy type that solely exists to break chains and make you wait is painful. very difficult to visually tell when they're actually shielding so it feels almost like a dice roll if you can get a chain off them

-you have practically no invuln frames so you can instantly die because the same enemy hit you multiple times

-bombs can kill you before the spawn-in animation completes. bombs can kill you before the spawn-in animation completes. bombs can kill you before the spawn-in animation completes.

-can yall fuckers wait until i finish this chain to attack like goddamn

i showed up here cus i saw a cool wolf girl i wasn't expecting to spend half an hour wanting to punch a hole through my desk for it. can't say it isn't engaging though

(1 edit)

This doesn't line up with what's on my saves at all. Maybe it's just saving values as they change and dropping them into the first available value? (I really don't want this to be what makes me learn UE data structuring.) For that matter, what were you using to check changes in value?

It's just that the data folder is being held in another folder that's redundant. Taking the folder inside of the data folder and putting it outside fixes the issue.