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DevBucko

25
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1
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A member registered Jun 30, 2024 · View creator page →

Creator of

Recent community posts

thanks! the tiny sprites were actually an accident originally but I thought their being so small was too cute so I kept it.

>(//0.0//)< thank you!

Thank you, Ami! I'm glad I was able to make something that I'm proud of and that you enjoyed so much, looking forward to the next buckojam!

Thanks!

I agree, it's a very interesting engine that has a lot of potential. I'm glad this was an opportunity to get into game development for you!

thanks!

Glad you liked it! I thought the added challenge of not accidentally uh..."permabanning" buckos was a fun idea. I had a bunch more ideas for levels that I ran out of time to finish but maybe I'll come back to this game, I really had fun making it.

I love your puzzle designs, very clever! Something about this reminds me of the games I used to play in flash when I was little, very cozy and nostalgic!

Super cute game, I love how readable the sprites are even at this resolution!

I really like the Hotline Miami vibes this thing has, and you do a great job of expanding on ideas and mechanics in this! I like the choice of engine too; I've been working with Godot recently and think it's a great engine for game jams, really cool to see how you used it. Overall, great job!

Thank you so much! I don't feel that I'm very good with art, but I really tried hard to get that amicore vibe.

Thanks! I probably spent the most time working on the feel of the character movement so that's very validating to hear.

I love it! That's all I'll say because I don't want to spoil anything but this was really funny.

This is amazing!

This is excellent, I'm super impressed that this was your first Godot game, and it's fun too! I am still learning it myself so I can appreciate the amount of effort it must have taken.

These are some great puzzles, you really have a knack for it!

This is really cool!

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Dude, I love the art animations, great entry!

I'll have to play more later but this is insanely impressive, I can't believe you managed all this in two months, great job!

I love the paper and water color aesthetic! reminds me of And Yet It Move

Why are so many of you guys so smart? this is super cool!

I love the call back to skyroads, good prototype!

*bows in reverence*

absolutely gorgeous game! it's similar to mine in idea and it's fun to see how someone else executed a similar theme!

This really feels like a classic platformer, great job!