Amazing job! This looks sick!
Dylan Smit
Creator of
Recent community posts
Heyo,
I came across an issue with Unity games and VR on pimax and some WMR devices. Got reports of this for the game I'm working on as well. The workaround is putting the tracked pose driver of the head on Head instead of HMD Center Eye, but this isn't a proper fix of course.
Here is the post I found:
https://www.reddit.com/r/Pimax/comments/qhkrfp/pimax_unity_xr_plugin_issue/?utm_...
If you want to help getting this fixed, could you make a bug report to unity and mention case 1377372 so they can link them.
My case was closed because I was unable to submit my project.
If you don't want to do this, at least it's a good thing to look at (:
Thank you for sharing your knowledge<3
We like to try out new things and undergo challenges, because it can be fun, so it's not really too ambitious (we got it working) :p
We interpreted the theme as people sharing knowledge, so not necessarily just you, the player, sharing it. In the game you also power up the second skeleton, so it's not just receiving.
I just released my new game Space Trip.
A very trippy game where you wonder through space to fix your view.
It is made in 48 hours for the global game jam NL!
Check it out: https://devdunk.itch.io/space-trip