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dibelmatt

106
Posts
1
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8
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4
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A member registered Jun 12, 2020 · View creator page →

Creator of

Recent community posts

I hate it. Good job!

Thank you so much, we spent one day drinking instead of working on the game!

Thank you so much for taking the time to play and rate our game! I appreciate your feedback and I hope you still had a blast with the game despite its shortcomings. Cheers!

You got it completely right! We are inspired by Getting Over It with the annoying platforming and voice over. Thank you for playing, rating, and leaving a comment. It really makes my day to know that people enjoyed our game. 

Thank you for playing! We'll make sure to play your game as well. Cheers!

Oh this is really great thank you!

Thank you so much Dani! It brings me so much joy knowing that you played our game. 💛 

we appreciate this so much thank you for playing!

I'm the sound guy in our group and I wanna say thank you for appreciating the music in the game. I'm glad you found it nice considering how the game is designed to make you hate it. Having volume options would be really useful but I have no idea how to make them yet, I'll make sure my next games have this feature though. Thank you for the feedback and thanks for playing!

Thank you so much for playing!

This is really great, I love the fact that you can play as a cat. Kidding aside, this could really pass off as a commercial game on steam with its very innovative recording mechanic. Great aesthetic and sound, I really felt immersed in the game, with some subtitles this game would really feel like an interactive piece of film. This made for a really wonderful experience, looking forward to what y'all make in the future!

This is a really good looking game with nice sound design. I love the atmosphere and the visuals when you manipulate time. Though I hated how slippery all the platforms were, I still enjoyed the game as an experience. Great job on this game!

This is great! Really high octane gameplay. Could be a really good time waster... with a friend of course! Great job and congrats on the game.

This is a simple and well-presented game! Good job on the sound design, all the SFX are cute and I felt really relaxed playing your game. Congrats on the simple yet straightforward game!

I enjoyed playing around with the ricochet mechanics! A little nitpick of mine would be the aim indicator of the player which would not accurately represent whether the disk would bounce off or not. Regardless, this game is great and you should be proud!

This is such a hidden gem among the other game jam games! This is by far the most unique take on the theme and I love it. From the presentation to the relaxing sound design, this game has lots of potential to become a hit mobile game. The only criticism I have is the control scheme because I find myself clicking then scrolling up or down instead of pressing the 'R' and 'F' keys to adjust the vines. Nevertheless, this was a really impressive game and I thank you for this pleasant experience you molded for us. Congrats!

Wow, this game is great! I am a really big fan of puzzle games but I really suck at them so it had a steep learning curve for me. Despite this, I recognize the thought that was put into this game within the short amount of time we had for the jam. Congrats on the game and good luck!

Neat soundtrack. Great job for 48 hours of work!

Thank you so much for your time playing the game. You are very much appreciated! I'll make sure the team plays and rates your game as well.

Thank you so much for the comprehensive feedback! It's very much appreciated, the time you spent playing our game as well as constructing this review. We honestly can't thank you enough.

Thank you for playing and rating our game! We're glad you had a positive experience with our game. In return, we'll make sure to play and rate your game as well. Cheers!

A hidden gem among the submissions!

Overall movement can be improved but I gotta say, the dash and rewind mechanics are satisfying to use. I love the atmosphere as well as the aesthetic, I was really sold on dream setting. Thank you for working on this and great job!

Yes, we are aware of that bug and we arw ashamed we couldn't fix it in time for the final submission. Then again, I hope it didn't stop you from playing the game completely. Thank you for playing, we'll be sure to check out your game as well!

I appreciate you took the time to play and discover the voice lines. Sorry we couldn't please with the main game mechanic, but still thank you for playing!

That was our goal haha! thank you for playing :)

Thank you so much for the feedback! We are aware of that bug as we encountered it multiple times during play testing and we never really found a one-for-all fix for it so sorry for that. Regardless, thank you for playing the game despite its difficulty! I'm afraid we can't send our project file since it was a Unity Collab project but I guarantee you, we didn't do anything that can't be found on YouTube Unity Tutorials :)

Since it was for a game jam, we thought we wanted to immediately bring the idea across that this was in fact a difficult game. Nevertheless, thank you so much for playing! We're so happy to here that alot of people are enjoying the presentation of the game with the graphics and sound. we hope you have a great day ahead!

I wanna say thanks for trying to finish the game before leaving a rating! Most people don't have the patience to even leave the first area and they suddenly leave salty comments about the movement mechanics LOL  We are happy to hear all the things you said here because you mentioned almost every source of inspiration we had. From Getting Over It to Toy Story, we're glad to see that our ideas were clear to at least a few people like you so, thank you so much for playing!

For this game, we wanted the difficulty to be the charm of the game so it would come naturally for the game to have a frustratingly punishing movement mechanic similar to the gameplay of  Getting Over It or Jump King, our two main inspirations for the game. Despite your frustrations, we thank you for taking your time with the game and appreciating its visuals. Thank you Heizee!

Thank you for playing the game! The team put alot of effort in making the game as beautiful as it is, though we are aware of our shortcomings with gameplay and level design, we are still happy with the product and how people have come to like the game. We appreciate your time!

Thank you for taking the time to play our game, you are greatly appreciated! To show this, we will definitely play and rate your game. Cheers!

It was by design for the player to lose progress if they make a mistake so we're sorry for the frustration it caused you. Thank you for still playing the game despite this, we appreciate your time! 

We're happy to know that were not the only ones with the rage game approach! Thank you for playing our game and showing us yours, played it and rated it. Cheers!

Thank you for taking the time to play!

Thank you so much for playing! I'll let the team know to play your game as well.

Thank you for the honest and insightful feedback. I totally understand the frustration the game can make you feel, especially when all your progress gets taken away by one simple mistake. I agree that we should have worked more on polishing the movement mechanics as well as map design. The team appreciates the time you put into this and we hope you have great days ahead!

Thank you for the feedback! We appreciate your time playing the game :)

SOOOOO MUCH POTENTIAL IN THIS GAME! The visuals, the sound, the mechanic... This makes for a perfect commercial game for mobile if given more development time. Congrats on your first game, I hope you keep going through your game dev journey!

Thank you so much for your feedback. We're glad you enjoyed playing our game. Have a great day ahead!

Thank you for still playing despite the (intentionally) annoying gameplay! We appreciate your time and feedback. We'll make sure to play your game and give you ratings as well. Cheers!