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Dice Goblin Games

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A member registered Jan 24, 2019 · View creator page →

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I think I can output that quite easily now! Besides that, a pdf reader such as Adobe Acrobat comes with a "fluid" reading mode, that will always beat any set pdf layout on phone ☺ 

What an amazing supplement, will definitely run this! My only note would be that the names all leaning on cardinal directions become a bit confusing at some point;

  • Western Kingdom
  • Wästland
  • Western forest of Westenwald
  • Eastbridge
  • Westgate
  • Southside

In relation to the city, it makes sense, but a rough graph of the city's layout would also have been helpful :)

Thank you so much! The Skill list is not something players interact with a lot. They simply come up with a character, and you think of cool skills that would match that fantasy - and then check the list if something like that is maybe available already :)

Thank you for your kind words! I'm working on a big update, and I would love for a print-on-demand version to actually have proper layout, which I will get done once the big update is out :)

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Good point, will do it right away!

EDIT: I checked, and it shows 1.32 in the backend, which is the most recent version :)

And thus, the Adventure Calendar is complete. Happy holidays, one and all!

https://dicegoblin.blog/adventure-calendar-24-the-best-of-the-rest/

Almost there!

23: Not really a banger, just sharing some rough notes for a Jam I didn't end up participating in. Going out with a bang tomorrow!

https://dicegoblin.blog/adventure-calendar-23-town-forest-dungeon/

Almost there everyone! Yesterday's late entry:

https://dicegoblin.blog/adventure-calendar-22-rules-for-climbing/

I love all of these!

Day 20: oh gosh, we almost made it!

I fleshed out a system to generate fencing/swordfighting academies!

https://dicegoblin.blog/adventure-calendar-20-schools-of-swordplay/

Day 19: Death is perhaps far too complex to be captured by just one god in a pantheon - so why not have many aspects of Death?

https://dicegoblin.blog/adventure-calendar-19-the-many-faces-of-death/

Day 17: I wrote a whole module. https://dicegoblin.blog/adventure-calendar-17-morph-shift-alter/

Day 18: Worldbuilding with the Starlight Sages: https://dicegoblin.blog/adventure-calendar-18-starlight-sages/

I'm not super familiar with Whitebox, but I think it's pretty solo-friendly, given the increased survivability it grants :)

Day 16: A mixture of monsters! A slimy fiend, spellscroll construct and... OH GOD THIS GAME HAS PINWHEEL SKELETONS NOW

https://dicegoblin.blog/adventure-calendar-16-a-mixture-of-monsters/

Did a bit of worldbuilding with a nature-inspired dwarven culture for yesterday:

https://dicegoblin.blog/adventure-calendar-15-arbor-dwarves/

Had to catch up on yesterday:

https://dicegoblin.blog/adventure-calendar-13-the-mortal-blade/

https://dicegoblin.blog/adventure-calendar-14-the-wandering-warrior/

That's awesome stuff! 

Day 12: Deliver exposition through stage plays!
https://dicegoblin.blog/adventure-calendar-12-stage-plays/

Day 11: Fuck it, cool swords https://dicegoblin.blog/adventure-calendar-11-japanese-bladed-weapons-for-cairn-...

I added an example quote of how I use it; it's when your believability relies on your honor.

Day 10: I refined an old shitpost into a complete... thing https://dicegoblin.blog/adventure-calendar-10-rootin-tootin-shootin/

Day 9: A simple honor system, and determining honor through a survey!
https://dicegoblin.blog/adventure-calendar-9-a-simple-honor-system/

Look at us go! Day 8: Challenging NPCs to a duel
https://dicegoblin.blog/adventure-calendar-8-challenging-for-a-duel/

Day 7, highlighting another type of NPC that isn't often featured in villages and towns: The Gravekeeper!

It's kinda wild how the schedule forces your brain to more creative, no? 

Day 6: Keep several foes at bay with your rapier skills! https://dicegoblin.blog/adventure-calendar-6-flynning/

Oh and this

Do you know in movies how two combatants lock eyes, and we're shown a mind battle as if they're fighting, only to realize it's just a test of wills, not an actual fight?
https://dicegoblin.blog/adventure-calendar-5-the-battle-in-the-minds-eye/

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The idea of the Adventure Calendar was to use it as a good reason to get rough ideas out there, and boy, today is a rough one: How I would run Halo: Combat Evolved as a fantasy RPG campaign. https://dicegoblin.blog/adventure-calendar-4-halo-as-a-fantasy-ttrpg-campaign/

Day 3! Yes, I saw Napoleon recently. Movie sucked. Gave ideas though.
https://dicegoblin.blog/adventure-calendar-3-pistols-rifles-for-cairn-block-dodg...

Day 2! I wrote out a whole bunch of ideas, but the post of yesterday gave me the idea for this one, so that's a day of content 'saved':
I wrote a way to keep dramatic storytelling and characterization *while also* allowing for lethal, "one moment you're fine, the next you're decapitated" OSR play: The Quantum Goodbye Letter!

https://dicegoblin.blog/adventure-calendar-2-the-quantum-goodbye-letter/

That's some great stuff!

Day 1! https://dicegoblin.blog/adventure-calendar-1-scribes/

This might be a nice place to share our efforts! Personally, I'm going to bundle relevant posts into entries for the Jam, or might bundle them per 6 or 12, I don't know yet.

I'll be posting my progress - day by day - on my blog. Feel free to share your blogs down here!

Thank you! Lay-out is a big priority at the moment. Thing is, it's been seeing small updates over the last year, so it hasn't been in a stage where there was a 'final' version to lay out. However, I do feel that that point is rapidly approaching, and phone lay-out is the next big step. For what it's worth, I have the Adobe Reader app on my phone, which has a mode that just takes all the text from a PDF and presents it responsive :)

Ugh, totally missed that, CTRL+F'd for "tempt fate". Thanks!

I might be overlooking something, but what is Tempting Fate?

Good question! I tend to run npc spellcasters either as "they can just cast 1d6 arcane blast", or, in the vtt where I run games, I just give them a PC character sheet to track fatigue. I feel that often, making a note about number of md and fatigue slots would cover it. But you're right, it is a thing I should add! Maybe together with a bestiary 🤔