Old bones in the ancient temple with traps. And it has horns 😎
DicPic Studio
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It motivates people to keep trying and complete the game without hints first. Because it makes me sad that modern gamers start playing the game with the walkthrough open. Back then in Doom and Gameboy era players actually explored each game location - and had fun.
You can still ask from other players in the comments: it’s free, and chatting with other players forms community.
Also I think we should change updates format and post one scene - one quest episodes instead of two. It’ll make updates twice more frequent with the same flow of content. Moreover, our current content takes much more time than in the beginning: one animated scene now takes more effort than two in the first episode. So it will be like 100 episodes for this part in fact. Anyway, the amount of content to make is huge.
We think of Fallout style. So each girl will have her good (or not really good) ending based on your relationship with her, while one girl you choose to marry will have the marriage ending and pregnancy. Each main girl should have marriage ending and dates, however some girls like Naira will have longer and more complicated story. Also Naira’s story will continue in the second part of the game.
Naira will have near two dozen scenes in this game. And each girl will have her unique scenario with relationship development, marriage and optional pregnancy.
Also we have in distant plans bonus episode about Naira and her fantasies to show more setting and story than the game lore can afford.
For now we're working on a big quest and pawjob scene for Naira for episode 11.