funnie gaem
Dieclick
Creator of
Recent community posts
wow, real amazing work with construct. the atmosphere was nice and the sounds of enemies are creative But I have to say that I couldn’t finish the game. I know construct is not suited for 3d games, but there were moments where the performance went horribly down, around <10 fps. I have to say my pc is incredibely potato, but some parts, specially lacking geometry worked just fine, I suspect is a collisions problem, for example, the starting crates were causing poor fps, but after coming again from the back they didnt cause any issue, I suspect that is because you turned their collisions down? empty areas worked fine, but inside the buildings or in the backyard, I had to look to the walls or sky. aside from that, very great work.
The real thing happening right there is an evolution. You won’t tell the start looks even similar at the end.
This game has been purpously made to be unpresentable, ugly, unpolished from start. But as it progress, as it keeps evolving, the bright colors will make that sadness dissapear.
I started this proyect by knowing nothing. I didn’t know programing nor drawing, and as I was learning I was dedicating more time to it.
I didn’t reprogammed or redraw anything from the start as long as it didn’t compromised the game as a full.
You are seeing the final result of 11 months of work full of endless nights.
but yeah thanks for saying the art is at least cool.
I downloaded the game, then I started it.
the game went at something like 14 or 17 frames per seconds.
I changed the graphics, set it to windowed, set to the least quality.
and it didn't change that much.
AMD Radeon(TM) R5 Graphics
Tamaño de memoria - 1024 MB
Type of memory - DDR3
Windows 10 (64 bit)
Sistem memory - 8 GB
CPU type - AMD A8-7410 APU with AMD Radeon R5 Graphics
i know my laptop is weak but it can still manage to run other 2D games like momodora or system corrupt.
If my laptop is the problem, then I apologize myself.