Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

Dieclick

13
Posts
1
Topics
9
Followers
3
Following
A member registered Jul 16, 2018 · View creator page →

Creator of

Recent community posts

funnie gaem

(1 edit)

What a great game, I loved the concept, I don’t think i’ve seen a game implement a tablet in its core mechanics as good as this, so fun!! never fail to amaze me

really fun game. my only problem with it is that it can get a little bit confusing with the feedback, too many filters and gets hard to keep track of, really well executed, loved it.

wow, real amazing work with construct. the atmosphere was nice and the sounds of enemies are creative But I have to say that I couldn’t finish the game. I know construct is not suited for 3d games, but there were moments where the performance went horribly down, around <10 fps. I have to say my pc is incredibely potato, but some parts, specially lacking geometry worked just fine, I suspect is a collisions problem, for example, the starting crates were causing poor fps, but after coming again from the back they didnt cause any issue, I suspect that is because you turned their collisions down? empty areas worked fine, but inside the buildings or in the backyard, I had to look to the walls or sky. aside from that, very great work.

(1 edit)

Oh, ok. then thanks for the reply!

sorry, english is not my mother language…

I did really try to make the game presentable, thanks!

(2 edits)

The real thing happening right there is an evolution. You won’t tell the start looks even similar at the end.

This game has been purpously made to be unpresentable, ugly, unpolished from start. But as it progress, as it keeps evolving, the bright colors will make that sadness dissapear.

I started this proyect by knowing nothing. I didn’t know programing nor drawing, and as I was learning I was dedicating more time to it.

I didn’t reprogammed or redraw anything from the start as long as it didn’t compromised the game as a full.

You are seeing the final result of 11 months of work full of endless nights.

but yeah thanks for saying the art is at least cool.

For those who search in this world madness, ought to test and change their destiny and fate, and for that they are as valuable as dangerous

I encourage you to understand, because there are not any unexplained logic, and only by that You will achieve truly colourfulness.

https://dieclick.itch.io/destinata-red-en

I am not sure if the problem is just mine, but, when I try to install the game an error pops up saying that the program isn´t compatible with itch.io.

Oh ok sorry.

Thanks for your time.

I downloaded the game, then I started it.

the game went at something like 14 or 17 frames per seconds.

I changed the graphics, set it to windowed, set to the least quality.

and it didn't change that much.


AMD Radeon(TM) R5 Graphics
Tamaño de memoria - 1024 MB
Type of memory - DDR3
Windows 10 (64 bit)
Sistem memory - 8 GB
CPU type - AMD A8-7410 APU with AMD Radeon R5 Graphics

i know my laptop is weak but it can still manage to run other 2D games like momodora or system corrupt.

If my laptop is the problem, then I apologize myself.

seems promising.

but it is to badly optimized for it beign a 2D game.

I can't play it.

hell it is great, it can be a little tricky the controls but i still love it!!!

holy shit dude, to be honest i didnt expect to be that good,

i mean obiusly it has a lot things to be worked on, but this is a great tasre of what this could reach to be.