All the visualizations looking sick as ever, can't wait to give it a try O-O
DieselShot
Creator of
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Don't let this dissuade anyone trying to play the game, it's awesome, just a mention to the dev:
This game is sick! Around the 5 minute til summoning mark though, in one of the zones you need to access via translucent blue brick entrances by a river, I killed a dude and got some sorta blue Soul Reaping power—except the tiles I could move through were all wrong. I crashed.
A lovely circuit dungeon with a strong, easily digestible premise.
Recommend for any tabletop game that features dungeons. The ecology is a delight and the worldbuilding's value is self-evident and well-woven into the scenario presented here.
Yet to run it myself but will consider it when I've got a longer-running campaign again.
To clarify: Pat and I (Lee) are two halves of the DieselShot duo, I handle writing and technical aspects and she's our artist. We also have graphic and layout design by Casey in our Kickstarted game set to release soon, ChangedStars. No LLM/AI usage is in our works at all, nor do we agree to appear in/alongside such works.
The art is all by Pat, you can find her as @SpiderQueenLong on most platforms.
We at DieselShot take a STRONG stance against Large Language Model plagiarism (aka AI art). We do not consent to the use of any of this original, human-drawn art in any AI works/alongside AI works and that's one of the two conditions that voids the license (alongside spreading real world hate).
You can see her posts and wips across her instagram and her twitter usually, she also has a Bluesky. There are WIP / earlier state skulls on her Twitter if you scroll the media panel.
Twitter:
https://twitter.com/long_spider
Bluesky:
https://bsky.app/profile/spiderqueenlong.bsky.social
instagram:
https://www.instagram.com/patgehman/