My high score so far on mobile is 4466, anyone top my score? I did better on mobile than using a controller!
dignifiedweb
Creator of
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Hey guys! I was the person who sat close to your table with my friend Terry. I just finished your game! Very well done, fantastic work! Took some serious skill to dodge the waves that intersect! We made the oh bouy game in pico 8 as well. We had never used pico 8 or Lua before so took us a bit to get going. You guys collaborated very well for a large team on a pico 8 game. Especially since theres only 1 map and 1 sprite sheet. Code merges must have taken a while even with includes. Good job!
Nice work! So cool! Out of curiosity, was it more accurate to place the leap motion on the desk as opposed to head mounted? I know most will be mounting the leap to their vr units, just wondering why you didn't, if there was an advantage. I am simply amazed, great job!
Also, if you couldn't get the VR mount in time, I found that masking tape doesn't leave a mark on the DK2 and the you just have to use the tape around the edge of the leap. I used that and it worked well till my leap head mount arrived.
You're welcome. I'm also glad it's the desired behavior because I was starting to think my setup was going weird. The only reason I thought that was because sometimes I'll randomly lose headtracking in my gearVR if there are errors or it's running slow/overheating.
In any case, great work man! It's really something quite cool!
Hey,
I tried your demo out with my DK2 and my Leap motion. However, every single configuration I try keeps the guitar attached to the head tracking in the Oculus. I'm wondering, is this by design or am I experiencing a bug? You have done some AMAZING work regardless, I gave it a shot and it did work. However, I feel like if I could lean in and experience the full tracking while having the guitar forward facing, it would be much better IMO.
I'm also creating a game for this contest with a friend, so good luck to you sir. If you need help sorting this out, I may also be able to help.