I reached the 4-5 level, then I was done brushing my teeth haha 😅
Dimble
Creator of
Recent community posts
In my code I had coded a scaling option, but while packaging the game, I needed to "lock" this scale. Maybe there's some native ways of scaling, good to know about the nearest-neighbor!
The sum was supposed to be there, I think I messed-up something in my code haha. I've added it to my backlog!
I remember trying the game you shared, but haven't noticed the sounds, they are simple, yet great. Pixel scaling is also much better. Definitely something to learn from.
Thanks :)
Hey thanks for that! I really just coded the classic "Six Card Golf" game, but quite happy you like it :)
I'm trying to think of a way to fix the last card flip, it's quite annoying, but the way I coded it makes it a bit hard.
Wasn't aware of the HTML bug, I'll try to maybe change the size, or make it playable full-screen like Dr.Dovik suggested would fix that.
About the going first advantage, when I play IRL, it's usually the winner of the last round. I could totally put this in place, I think it wouldn't be too complex
Thanks for your feedback, and for playing it :)
edit: Just realized that to get back focus to the game you need to click on the blue zone. I think I've just made it bigger I think It should helps.
Hi!
Thanks for your feedback I'm not sure on how could I make it fit full screen without getting an ugly zoom.
Totally agree with the last card flip. I'll try to think of a way to make it work!
The 3 of a kind also result in 0 point as "any pair of card equal 0", so it's technically 2 pairs. Maybe I could rephrase it.
Thanks for playing, I'll keep your ideas for the next patch :)
Very nice game!
With the upgrades it really adds to the game, and made me feel want to play much longer. The art is awesome I love it :) I love the description of the upgrades, small details like that make the experience feels more complete. Wasn't expecting the level to start rotating, I got surprised there.
I didn't even realize the "Dive Jam" in the background, I don't really see how this is an issue, as the game was made, for the Dive Jam.
Thanks for your feedback, I really appreciate it.
There was another fish, and an alternative art for the shark that I wanted to include, but I ran short on time (who doesn't), not sure if you saw the jellyfish, I'm a bit sad that I didn't make them move more, anyway, I also agree that some music would really add to the experience. I'll keep that in mind next jam :)
I'm glad that you liked the pixel art :)