Merci infiniment pour ce commentaire ! Très heureux que ça vous plaise ! J'ai vu votre score, impressionnant :)
Dimeao
Creator of
Recent community posts
Thank you very much for testing the game and giving me your feedback.
Indeed, I think that adding destructive items or items that slow down progression can be a very good idea!
I was thinking at one point about adding a card drawing system or random powerups that could temporarily help in progression, as well as make it much more difficult. I need to think about the best way to implement it ^^.
Thank you very much for taking the time to give me precise and complete feedback. I will take it into account.
Last week, I found this by chance for my own game, thinking "what does it look like when you submit it through virustotal?" Indeed, there was a false positive on the latest version at the time. I went looking for an answer and found that it was due to the packaging and encryption of the game code in the exe. The solution was therefore to separate the game engine from the game data, as indicated, and following this I have not had any new false positives (for now).
(I imagine that some antiviruses must find it suspicious that a portion of an executable is particularly obfuscated or encrypted)
I uploaded my first game approximately a month ago (free with donation)
$16 gross revenue
5 payments
247 views
87 downloads
6 followers
2 ratings
2 comments
I'm very grateful to people who donated, I never thought someone will give money for it. Hope they all enjoy it. I'm working to improve it and add new features as often as I can.
I recently found that games compiled/exported with Godot 4 may be (falsely) flagged as Trojan or trigger Heuristic analysis on some antiviruses (tested with virustotal).
How to prevent this when you export your game with Godot :
- Uncheck "[ ] Embed PCK" in the "Options" tab (no matter if you enable encryption of your .pck file or not)
- Export as Zip instead of .exe (the resulting file is way more compact too)
That's all
Hope it will help you
Cheers, Dimitri
Source : https://www.reddit.com/r/godot/comments/114s6hg/comment/kwbctit/
Hi there !
I made my very first game with Godot Engine 4 called Zookaa Fruits.
Since it's inspired by Suika Game, I wanted to add more cool features like throwing the fruits with momentum (even outside the bowl), combo multiplier, reverse mode where you control the bowl instead of the cloud, rush mode where you battle against the clock. I also tuned up the physics to add some bounciness and friction to fruits.
Now, there's a leaderboard function so you can compare your score against people around the world. And... there's more little features and details to discover ^^.
The game is available here : https://dimeao.itch.io/zookaafruits (PC, Mac, Linux, Chromebook, etc.) and is compatible with Keyboard, Dual Shock, Xbox Controller and many other controllers
Questions :
- Do you enjoy graphics ?
- How's the physics ?
- Is the game smooth on your device ?
- Your opinion about game modes ?
- What could be improved ?
- Any question or suggestion ?
- Is the project page clear and helpful ?
I'm actively working to enhance the game...
Thank you in advance for your feedback ! It's very important for me.
Hi !
My name is Dimitri, 42, living in France. Passionate about video games, coding and cars !
I love code and programming since school where I started learning Turbo Pascal, Delphi, Visual Basic, C++ Builder... Then I was interested with web development and server languages like Perl, PHP and what comes with : MySQL, HTML, CSS, JavaScript, jQuery, React...
I made a lot of tools, specialized online applications, websites, SAAS services, shops, mobile applications... and now I'm learning how to make video games with Godot Engine !
The result is my very first game : Zookaa Fruits, an enhanced inspiration of Suika Game !
Check it out at https://dimeao.itch.io/zookaafruits
Few things I added in the 0.1.7 alpha :
- Improved tropical backgrounds
- Now available in English, Spanish, French, simplified Chinese !
- Points earned shown and animated where fruits collided
- During game over cleanup, removing fruits from the smallest to the biggest
- Shake cooldown
- New sounds for countdown
- New fonts
- A main menu !
- Structure, performance and code optimization
Hi there !
Here is a shout-out to my very first game, made with Godot Engine 4 receiving a new update.
In Zookaa Fruits, your mission is to get the best score by dropping fruits in a big jar and mix them together, like in the classic game : Suika Game.
Features :
- Realistic physics and collisions
- Fruits have unique shape, weight, friction, bounciness parameters
- Everything is hand drawn by my <3 DoreeenDlgArt
- Keyboard and Controller support (with analog and vibration support)
- Cool mouth made sounds and chill music
Some rules has changed compared to Suika :
- The fruit you are about to drop is not static and can interact with over fruits or be dropped outside of the jar (it costs points)
- You can shake the jar (it also costs points)
- When the game is over, it's not instantly over...
Soon :
I'm working to include online leaderboards, powerups and new game modes... but be patient, I'm learning Godot !
I recently improved pause and game over screens :)
Game page : https://dimeao.itch.io/zookaafruits
Feel free to get in touch with me for suggestions or bugs,
Good game everyone !
Hello there, I would like to show you my very first game, made with Godot Engine 4.
In Zookaa Fruits, your mission is to get the best score by dropping fruits in a big jar and mix them together, like in the classic game : Suika. Be careful not to go beyond the edge of the pot!
Features :
- Realistic physics and collisions
- Every fruit has its own shape, weight and friction parameters
- Cute and hand-drawn graphics, made by DoreenDlgArt
- Evolution board
- Keyboard and controllers support (digital + analog)
- Cool mouth made sounds and chill music
- Next fruit available, shown behind the cloud
Also, some rules have evolved :
- You can throw fruits outside the pot, but it has consequences
- You can shake the pot, but...
Who will beat 3688 pts ?
Soon :
I'm currently working to include powerups, new game modes, online leaderboard and more...
Game page : https://dimeao.itch.io/zookaafruits
Feel free to get in touch with me for suggestions or bugs,
Good game everyone !