i never added drm to either so i’m not really sure why that is, maybe just a steam thing.
DisillusionST
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there are npcs put in place that are beginning to take you directly to where is needed, it’s easier to put these things in place once the game nears completion. i don’t plan to change the rng but hand placing things in a given home has slowishly been rolling out. i think given the second ending is nearing completion i can focus more on these things, changing the flow of the game.
coming soon means another few months, maybe even a year. i am in no rush and i will probably never do another disillusion title.
i think in the coming weeks i will have more free time to focus though.
i will probably continue to add to the game even after it fully releases, i think that would be enjoyable. ideally i’d like there to be MANY MORE floors. i’ve been adding more colorful floors with upbeat music to create more variety that should be coming soon in larger swaths, but i’d prefer if the balance between the grey areas and the colorful floral places be 50/50. my favorite floor is the beige white angelic locations
Here is the list, im aware that there could be issues regarding the VisuMZ suite so that was the first thing i turned off to test, however the problem persisted. the strange thing is that this issue does not happen when loading an auto save of the map, it only happens while traveling to the map from another map while playtesting
Hello,
Im working on a project heavily inspired by lsd dream emulator and eastern mind lost soul and am looking for people to test my game.
Testing is going down like this-
The game is a dungeon crawl/rpg so I will have people test the game by releasing a new major update every 10 floors.
After 10 floors are complete I gather feed back for balancing, fixing typos, glitches, advice, event placement (maybe it could be in a better spot) etc.
this keeps testing condensed so I can polish my game in chunks rather than all at once.
As new feedback pours in I’ll update it regularly with smaller updates while also beginning work on the next 10 floors.
As of right now the first 10 floors are complete, about an hour to two hours of gameplay give or take., and I’m 30% of the way finished with mapping the next 10.
This is the first project I’ve worked on, if you want to contribute in other ways I’m also open to ideas and inspiration.
If you are interested in helping you can join us here- https://discord.gg/dHvcqxm