Made as a no-programming challenge using the Kenney 3D kit. It was an attempt to make a prototype-game without touching any code. This was made over a week with the godot Engine.
The Loop is a critique of level design and the illusion of player choice. Walk the same path, over and over, as small, subtle changes creep in. Choices lead you back to where you started. The prototype is as much about the systems behind it as it is about the player experience. https://dkarlberg.itch.io/the-loop