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dltnbrks

7
Posts
2
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A member registered Dec 06, 2023 · View creator page →

Creator of

Recent community posts

This is awesome!

It took me a while to understand what I was doing, but it totally clicked after a few rounds. Still didn't make it any easier!

Very unique and well put together. :)

Love this! Its an edge of the seat type of game, that you have no control over haha.
Simple and fun. Love the scoreboard too!

Would be cool to have other power-ups and stuff, give me some extra excitement for randomly hitting them :)

Great work! 

It took me a while to realize the pausing would pause the surroundings.

Would have been fun to add in more of the limitation, maybe in that you only have so much film or battery before it runs out, so you have to pause / shut off the camera. If you decide to expand on it, I could see multiple directions you could go, whether that is a horror / thriller, or increasing the pace. I like the minimal sound, such as the snow crunch, but could imagine and would love some calm voice lines for the main character as you find bodies or important objects. I didn't have time to play through the full game, but might come back to it later!!

Overall, loved the mechanics playing with the surroundings. You have a great start to an interesting game here :)

I always loved mad libs. This is great!

Would love more story scenarios to play through.


I really went for plot twists lol

This game made me realize how bad my memory was haha
I loved the art style, and it fits the theme so well!  I made it to scene #6 with a score of 3745 so I'm pretty proud of that.
Reminds me of some of the memory games I played as a kid. Feels like it would be a little DS game as is! :)

Great work, I really enjoyed it!

Really fun concept and great atmosphere, as others have said. For me, the difficulty ramped pretty fast and made it nerve wracking and exciting.

My biggest feedback if you revisit this would be to take another pass at the buff and difficulty progressions. It takes a long time to buff up to the needed damage, so it makes for a slow start. Maybe make the buff cooldown faster so players can spam it more, and if you want more difficulty to offset, then throw more projectiles at them or speed up the enemies.

Great job and keep jamming :)

Hey, I barely missed the cutoff with a last minute crunch due to some export errors..
Here's my game: https://dltnbrks.itch.io/marbletowntheater