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DNAX16
Recent community posts
I'm playing v0.2 of the game and got to lvl 6 after many hours. Here's my thoughts so far:
PROS:
1) Great build up to the main story and actually gave us a reason as why the world the way it is and how we ended up using a prison as a safehouse.
2) You can experiment with the tree and craft items to give you an edge in battles.
3) Every area you unlock gives you different enemies depending on location.
4) The boss to get into the Ruined Kingdom was challenging but rewarding when you leveled up enough and acquired new abilities to take it down.
CONS:
1) RNG! Every level up is a GRIND and thank god for saves bc I would of quit at lvl 3.
2) Enemies! The hits almost all the time land, they can combo you at anytime and lose instantly if you are not defending which you're not doing often since you focusing on KO through attacking. When I was on lvl 3, battling the sucubus and she was on the single digit, she would her special attack and screw me over and win and it's a gamble of when she would do it so I can defend! She almost made me rage quit! Even when you equip the rings Inana made for you, it's still a grindfest to get to 0. Also, does not help that they can poison, bleed counter you, suck your hp to gain hp, and gain armor so to not take damage; while we become a punching bag and their next meal if we didn't escape after I lose.
3) The Angel in the Bell Tower! The Angle is a different can of worms. It only has 37 HP but fights like it's on life support. When you fight it might as well get eaten bc if you lose to the angel and you did not save, it's an automatic Sonic '06 cuz you have to start all over again. The attacks and abilities he has is like Fort Knox cuz good luck getting a hit only to find out it does ZERO ATTACK when his guard is down and he ain't using sanctuary to be immune to damage as well being barricaded; and fleeing is futile (as least for me) cuz he comes with hitting you, scratching you, and holy beaming you to oblivion. The most I've hit it was for 5 damage!
NIT-PICKS:
1) The warrior cannot dodge or parry but the enemies can makes it harder than it should be.
2) I should not still be buff after all the enemies I've eaten when leveling up! The only sign change is going on is how much I am packing when I need to bust nuts.
Overall, it's a grindfest that forces you to save unless you like restarting everytime you lost and became someone's next meal. However, it can improve to be a good game.