I'll look into it, thanks for pointing it out!
Dog&Deer Games
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Every character has a main save with their name on it on top of the auto-save. I'd recommend saving the game manually from time to time but if losing progress thanks to the auto-save is a problem people are having maybe I'll create a separate auto-save for bad ends.
Quick edit: the game now has a separate auto-save for bad ends.
Transformations right now include mainly tgtf and feral. There will be more varied content in the future.
The name is just a very loose reference to a creature thats a mishmash of other creatures, since you may have body parts from different species on the same character, there is no combat in the game.
We will have a logo and better imagery for the game soon. I'm not sure I understand your suggetstion regarding save slots though.
Regarding the skill suggestion, we don't have any current plans to add skills or numeric attributes to the game as of now, focusing primarily on choices and character freedom rather than on rolls and skill checks. I understand how that side of things can be satisfying in other games in the genre but it's not what we're aiming for.
We do have some plans regarding some choices requiring carrying certain items or completing past encounters in certain ways to access it. Hopefully we can put these ideas to practice soon.
Always appreciate the feedback!